If you’re playing The Division 2, chances are you’ve noticed that it gets extremely dark in places – and we’re not just talking about the whole “piles of body bags” theme, either. At night, in abandoned buildings or the sewers, light levels can get low enough that it’s very hard – or downright impossible – to see what, if anything, you’re looking at.
Day: March 16, 2019
One of the criticisms players have leveled at the Epic Games Store since it launched in December is that it’s pretty bare-bones compared to Steam. Epic plans to address its store’s threadbare feature set, and has published a roadmap that lays out what the company wants to add to the store over the next year.
In the evil, cyberpunk future, wizards will have to earn a living, and some of them do that by getting into law enforcement. That’s (probably) part of the idea behind Tactical Breach Wizards, a game in development by the creator of Gunpoint and Heat Signature, Tom Francis. It’s equal parts XCOM and Into the Breach, with a dash of Rainbow Six Siege and a Charles Stross novel thrown in for good measure.
Citra Git (2019/03/16) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.…More
yuzu Git (2019/03/16) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.…More