Day: June 18, 2019

EA insists, again, that FIFA does not have dynamic difficulty adjustment
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EA insists, again, that FIFA does not have dynamic difficulty adjustment

Dynamic difficulty adjustment (DDA), sometimes also called ‘scripting’ or ‘momentum’, has been a persistent rumour in the FIFA community for years. Those rumours were stoked by papers and patents showing that EA was researching a DDA system, but not necessarily that it had been implemented in the game. One of those patents has again resurfaced online and prompted what EA hopes will be a definitive answer as to whether such a system exists in FIFA: no. read more

Destiny 2’s Lord of Wolves is broken right now but a nerf is probably coming
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Destiny 2’s Lord of Wolves is broken right now but a nerf is probably coming

Following a recent adjustment, Lord of Wolves is now one of the most broken guns I’ve ever seen in Destiny (1 or 2). It’s worse than pre-nerf Vex Mythoclast, and might even be as bad as bugged Prometheus Lens. In PvP it can take down an enemy Guardian in one burst at extraordinary ranges. Players have been calling for a nerf since the change, and it sounds like Bungie has heard them. read more

Rainbow Six Quarantine details say you’ll “risk everything” with each run
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Rainbow Six Quarantine details say you’ll “risk everything” with each run

Upcoming tactical co-op PvE shooter Rainbow Six Quarantine is sure to bring some exciting new things to the series. Unveiled at Ubisoft’s E3 showcase, the game is being developed by a whole new team at Ubisoft Montreal, who will deliver on an equally new vision – “a deep, radically re-designed” game experience, according to the studio store site. Newest of all – the game sounds like it could be a little roguelike. read more

AMD’s Radeon graphics driver update is all about the Vulkan
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AMD’s Radeon graphics driver update is all about the Vulkan. Live long and prosper

AMD’s new Radeon Adrenalin driver is focusing on added Vulkan support with a particular emphasis on its high dynamic range (HDR) support and FreeSync 2 HDR. The company has long teased that we would be seeing a groundswell of new games coming with support for the open graphics API standard, and we are indeed starting to see more triple-A games launching with Vulkan as standard. read more