Planet Zoo‘s first piece of paid DLC launches this week, and it’ll add four new animals, two new scenarios, and tons more stuff to place into your animal habitats. The DLC comes out alongside a raft of new features and improvements for existing Planet Zoo players, regardless of whether they purchase the new content pack.
Day: December 15, 2019
If you’ve spent a lot of time playing Rocket League, you know the game’s R/C cars don’t spend a whole lot of time on the ground – there’s all the jumping and flipping to be done in service of smashing the ball into the goal, right? But what if I told you that you could spend even less time on the ground – in fact, you don’t have to spend any time on the ground in Rocket League. With the Top Gun mod by Cinderblock, you can actually turn its miniature football matches into dogfights.
Receiver was a welcome little oddity when it came out in 2013: It’s a strange roguelike game built around the idea of a distinct keypress for each distinct action a user takes while handling a firearm. There’s a button to pull the slide back on a pistol, a different one to open the cylinder on a revolver, different buttons to eject shell casings and insert magazines. Developer Wolfire Games has announced Receiver 2 will be launching early next year, bringing that same granularity – as well as the odd existential dread – with it.
LittleBigPlanet’s charming blend of handcrafted aesthetics and creative gameplay have been exclusively available on Sony PlayStation consoles for as long as the property has existed – until now. A group of LBP enthusiasts is building a new LittleBigPlanet adventure for PC, and it looks as charming as ever.
City survival sim Frostpunk is getting its biggest expansion to date next month in the form of a paid DLC expansion, The Last Autumn. The expansion rolls the clock back to before Frostpunk’s apocalyptic snow had covered the world, giving you a chance to run a settlement in the midst of a much greener setting.
The SwitchGrip Pro is the second generation of grip accessory made by Satisfye, building upon what was already a great design in the first iteration to offer users an improved experience for their handheld play sessions. The first iteration was already a success when it launched, and the developers have since taken the time to consider user and in-house feedback to improve on their initial design, and the result is nothing short of perfection.