Assassin’s Creed Odyssey is a rather ambitious title, with Ubisoft trying several new and different things with the upcoming title. Luckily for us, the upcoming instalment in the Assassin’s Creed franchise is this month’s Game Informer magazine cover issue. This isn’t the only piece of new information Game Informer managed to get out of the game’s developers, since earlier this week they hosted a rapid-fire question session with Game Director Scott Phillips.
Assassin’s Creed Odyssey Creative Director Jonathan Dumont discussed the changes they made to healing, allowing players to make upgrades to healing and available in their toolbox.
Healing, we wanted it to be a little more upgradable and the smoke bomb felt better on an ability. There are a lot of places where you can spend money on in our game, and rather than spending it on consumables or looting them it felt better to have it in your toolbox.
Later on, Director Scott Phillips discussed the game’s different factions and how each of them have their own unique fighting style and tactics.
We’ve got the Spartans, which are sort of the more crazed, up-close dangerous fighters. They will go berserk and do more damage when they get low on health. We’ve got the Athenians, which are a bit more tactical. They will use archers and shields. Bandits will be ever present, attacking everyone, and they use quick get in, get out, move fast and get away tactics. And then we have what we initially called micro factions [like The Daughters of Artemis]. They’re really nuts to fight.
Assassin’s Creed Odyssey releases on October 5th for PS4, Xbox One and PC.
[Source: Game Informer]
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