Prey developer Arkane made their name with the fantastic Dishonored series, which received the excellent Death of the Outsider expansion just last year. The games have been well received, so we’re sad to say that fans should not expect to see Dishonored 3 get revealed any time soon, as according to Arkane the series is “resting.”
No Man’s Sky is practically a different game after its NEXT update earlier in July, which added an actual multiplayer experience, base building, third-person view, significant visual and performance enhancements, character customization and so much more. Since then, developer Hello Games released a number of follow-up updates to fix what the first didn’t get right, which is normal considering the drastic change it introduced to the game.
The epic rifts that split the sky in Fortnite: Battle Royale have only been around since July 1, but they’ve made a huge impact on the game since then. However, if a fan datamine is correct, the Fortnite rifts may be gone by as soon as this time next week – on August 21.
The Evil Within 2 originally released back in October 13th in 2017. The sequel received mostly positive criticism and praised developer Tango Gameworks work in improving and learning from the original title’s mistakes and taking their fans’ feedback into consideration.
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Adobe has released August 2018 security patch updates for a total of 11 vulnerabilities in its products, two of which are rated as critical that affect Adobe Acrobat and Reader software.
Nvidia has released a video teasing its upcoming RTX 2080 graphics card. Despite my (misplaced) confidence that Nvidia wouldn’t jump the gun and go straight to 20-series, the latest teaser vid makes a strong case than the next generation’s launch flagship will be called the RTX 2080 and will be based on the Turing GPU architecture.
CD Projekt RED’s upcoming sci-fi action RPG title, Cyberpunk 2077, is one of the most anticipated titles. The studio are known for their story-rich and excellent narrative titles, and The Witcher series is a perfect example. Players were free to make choices and their choices affected Geralt’s fate, and ultimately the game’s ending. This time around the studio wants to make player choices more impactful, affecting Cyberpunk 2077’s protagonist, V, much more than it did with Geralt.
After nearly two decades working between Electronic Arts and DICE, Patrick Söderlund will be leaving the company. Söderlund only started as chief design officer at EA in April this year, but he’s been a part of the company in prominent roles since 2010, and previously served as CEO of DICE ever since the studio was founded in 2000.