Author: Asylum

Anthem gives you two dialog options, every time
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Anthem gives you two dialog options, every time

Anthem is BioWare’s attempt to split the difference between living multiplayer and the dialog-driven RPGs they’re known for, but it’s not quite the same as you’ve seen it in the past. For one thing, dialog wheels are a thing of the past, replaced by binary choices that cut down how many options you’re split between when conversation comes up. read more