BioWare’s latest entry to the Mass Effect franchise, Mass Effect Andromeda, didn’t live up to expectations most fans had for it. However, one thing stood out, and it is BioWare’s failure to deliver on their promises for a story DLC. The studio’s upcoming title, Anthem, won’t have that problem.
New BioWare general manager Casey Hudson posted a blog post update to admit and apologise to the fans for not delivering on the studio’s promise of post-release story DLC for Andromeda. He continued to reflect on how it helped the studio refocus on its mission and ” stay focused on the importance of the world, character, and storytelling elements that players expect from [their] games.”
When I returned to BioWare last summer, Mass Effect: Andromeda had just been released and there was a significant movement among players asking for story DL. As you know, we were not able to deliver story DLC for Andromeda — this was as frustrating for us as it was for players, and it was something we knew we had to solve in future games.
That experience ultimately became a defining moment in refocusing BioWare’s mission. We need to delight players with new experiences and innovation, but we must stay focused on the importance of the world, character, and storytelling elements that players expect from our games. And our games must be designed to continue delivering new stories and experiences, in an ongoing relationship with players in the worlds we’re evolving together.
It’s in that spirit that we are working through production on Anthem — a game designed to create a whole new world of story and character that you can experience with friends in an ongoing series of adventures. It will be unlike anything you’ve played, but if we do it right, it will feel very distinctly BioWare.
Anthem is expected to release next year on PS4, Xbox One and PC.
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