A Call of Duty: Black Ops Cold War developer has revealed a major improvement from Modern Warfare, or at least a major improvement in the eyes of many players. When the newest Black Ops game hits PS4, PS5, Xbox Series X, Xbox One, and PC this November, it will do so with some Modern Warfare features, like skill-based matchmaking, but it’s also dumping or refining plenty of features from last year’s installment as well. Taking to Twitter, designer on the game Tony Flame provided another example of the latter.
According to the Treyarch developer, Bullet Penetration in the game will be consistent per weapon, and variation will only come via class, which is much different than the Modern Warfare system.
“Bullet Penetration will be consistent per weapon in Black Ops Cold War,” said Flame. “While past titles had Attachments like FMJ, we found these to be inconsistent and unreadable on the receiving end. It’s solely class-based: LMG’s have more penetration than AR’s which have more than SMG’s.”
Bullet Penetration will be consistent per weapon in Black Ops Cold War. While past titles had Attachments like FMJ, we found these to be inconsistent and unreadable on the receiving end. It’s solely class based: LMG’s have more penetration than AR’s which have more than SMG’s.
— Tony Flame (@Tony_Flame) September 14, 2020
How much this will improve the multiplayer of the game remains to be seen, but it was a bit of news celebrated by most players in the replies section.
For more coverage on the game and all things Call of Duty — including the most recent news, rumors, leaks, and updates — click here or check out the relevant links below:
- Black Ops Cold War Confirms Huge Gameplay Improvement
- Black Ops Cold War Leak Reveals Major Multiplayer, Beta, Story, and Pre-Order Details
- Black Ops Cold War Confirms Two Major Modern Warfare Multiplayer Features Are Back
- Black Ops Cold War Developer Calms Down Fans About Big Gameplay Concern
- Black Ops Cold War Has A Massive Download Size