Quantic Dream’s highly anticipated PS4 exclusive Detroit: Become Human is just around the corner.
Quantic Dream’s Founder David Cage was recently featured in an interview with French website LesNumeriques where he discussed how Sony never interfered with the game’s development neither with who to hire in terms of actors. He continued to comment on how much they value the importance of story-driven single-player titles in the gaming industry.
No never. They never imposed anything on us. It’s always been the decisions of the studio. It is us who seek the talents.
We have always had the chance to meet publishers who believed in us. This is the case with Sony for 12 years now. This is also due to the fact that we have never created sequels for our games. We have always worked on new games, with new engines. We do not have an industrial logic. We see ourselves as artisans.
We did not want to do it. Sony did not even ask us the question. With them, we want to invent new things, to rub new stories. It is an atypical adventure. It’s a luxury with maximum freedom. But there is no mystery. Every game we make is profitable and finds its audience. Heavy Rain reached 5.4 million units on a single platform. Each game is profitable and generates profits.
Sony does a remarkable job showing that the solo game is not dead. We can talk about God of War, Uncharted, The Last of Us…They keep an audience for that.
Detroit: Become Human releases on May 25th exclusively for PS4.
The post Detroit Become Human Dev: “Sony Does a Remarkable Job Showing That the Solo Game Is Not Dead” appeared first on Gameranx.
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