Halo Development Director Denies Lootboxes Exist in Halo 6; “This is Bunk”

Halo is arguably one of the biggest franchise in the gaming industry, and of course, any rumours regarding microtransactions and lootboxes affecting future titles will definitely upset its fanbase.

Halo’s Franchise Development Director Frank O’Connor debunked the recent rumours regarding a collaboration between Microsoft and 343 Industries to implement lootboxes in the upcoming Halo instalment. On the ResetEra forums, O’Connor firmly denied the rumours and mentioned the team’s continuous work on the studio’s next game is being done “with player’s needs and interests in mind.”

This is bunk. We’re not reevaluating anything (significant) and “Microsoft” isn’t designing anything for the next game – 343 is. We watched the EA battlefront thing with the curiosity you’d expect – but our current req system is player focused and well liked and unintrusive as far as these things go.

We have made zero announcements about our next projects and continue to work on our next game and technology with player’s needs and interests in mind.

However the story as loosely presented as it is – has no bearing on or relation to any current efforts.

I suppose you could say “company x is evaluating feature you” and always have some grain of truth, but we are neither aping nor adapting an unrelated system from another game.

This follows an equally vague rumor about an issue with our engine, which in fact is counter to significant ongoing improvements and evolution of our tech.

If there were some nugget of truth to both, I’d just ignore it. Development is rife with normal examples of both of these “stories” but in this case there aren’t even notable small examples that this could have been based on.

Certainly in the future we’ll be evolving our systems and tech and maybe these general and vague statements will have brief applicability. But right now? Nah.

It’s nice to see 343 Industries staying away from the lootbox trend.


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