With all the expectation surrounding upcoming Nvidia Ampere and AMD Navi 2X graphics cards, you could be forgiven for forgetting all about Intel Xe. The company’s latest graphics architecture has been in the works for a while now and has gained the spotlight thanks to its promise of a third discrete graphics vendor to potentially rival both Nvidia and AMD in the gaming space. Well, now it looks like Xe might get hardware ray tracing, too.
This is reported by VideoCardz, which says that another Xe sub-architecture has been undergoing development since 2018 and will hit the market in 2021, this being “Xe-HPG, optimised for gaming”. Reportedly, Intel “has also confirmed their Xe-HPG series will support hardware-accelerated ray tracing”. We’ve reached out to Intel for comment and will update as soon as we hear back.
What we’ve seen of Intel Xe for gaming so far has been in the form of its Xe-LP (‘low power’) GPU. The Intel DG1 graphics card that first excited us (and that might actually never hit the market in a discrete form) – the company’s first discrete graphics card since its circa 2010 cancelled Larrabee project – is made from this Xe-LP architecture, and we’ve already seen that Xe-LP can run Battlefield 5 on high settings.
But, according to VideoCardz, Xe-LP isn’t what we should be looking towards for gaming. No, we should have an entirely different GPU for that – one that includes hardware-accelerated ray tracing.
Now is the perfect time to get in the ray tracing game, too. Perhaps if Xe gaming GPUs actually hit the market a couple of years ago they could have got away with no ray tracing – AMD’s current RDNA GPU generation doesn’t have hardware-accelerated ray tracing, after all. But with next-gen consoles supporting it, Nvidia’s upcoming RTX 30-series GPUs being expected to dramatically increase ray tracing performance, and AMD’s upcoming Big Navi and Navi 2X GPUs being expected to support the technology, it makes sense that Intel’s upcoming gaming GPUs should also support it.
VideoCardz says, “Based on we have heard, the Xe-HPG will be manufactured by an external foundry. The Xe-HPG GPUs are currently being evaluated at Intel labs. The plan is to ship this architecture in 2021.” So, we’ll likely have to wait until next year to see what Intel’s offering for desktop PC gaming graphics, but considering how strongly Nvidia’s gripped the market for so long, any competition is welcome. Hopefully AMD’s RDNA 2 and Intel’s Xe-HPG GPUs form part of the rising tide to raise all boats, meaning hopefully they’re competitive enough to lower graphics card prices over the coming year.
- Intel Xe GPU set for “Mid-2020” release, say industry sources
- Intel is set to announce Tiger Lake CPUs with Xe graphics very soon
- AMD confirms 2020 Radeons “will have ray tracing” and high-end Navi is on its way
- Intel Xe will support asymmetric multi-GPU paired with its next-gen CPUs
- AMD co-developed Microsoft’s DXR 1.1 API to speed up Xbox Series X ray tracing