Kerbal Space Program 2 Officially Announced; Brings New Planets, More Modding Options, and More

Its cartoon-ish graphics and quirky characters might give away the wrong impression of its deep space mechanics and impressive gameplay it offers players. It is none other than Kerbal Space Program, and now, a sequel is on the way.

Publisher Take-Two Interactive decided to officially reveal the game’s sequel, Kerbal Space Program 2, during Gamescom. The developer promised a bigger, better, and more polished title, with more planets, higher technology, and more features to offer compelling and enjoyable gameplay.

Kerbal Space Program 2 offers a multitude of ways for players to further their space adventures with a robust offering of new planets to explore, new technologies to traverse the stars, and the ability to establish colonies, all rooted in real-world science. Players will be able to build without the constraints of planetary gravitation for the first time, which allows for larger constructions and more complex creations than ever before – including interstellar vessels. In addition, players will be able to share these experiences collectively in multiplayer for the first time in franchise history.

Kerbal Space Program 2 will also introduce a host of new of improvements including updated planets and parts, additional modding support, and an improved tutorial experience to help get new players off the ground. On one hand, these changes will offer newcomers help up the curve for what is learning literal rocket science, while on the other, keeping the challenge bar high for veteran players.

Kerbal Space Program 2 is scheduled to release in early 2020 for PC, while the PS4 and Xbox One versions are set for later dates. Let us know what you are most excited to see in Kerbal Space Program 2. Check out the announcement trailer below.

[Source: press release]


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