Back in the days of PS2 you used to visit a store, purchase a game, slam it right into your console and get gaming. Then when PS3 came along, it was a little frustrating to purchase a game and wait for title to update before you hopped online, but nevertheless, you could still play the single-player while you waited – now it seems that there is almost no point to buying physical titles, L.A. Noire’s physical disk provides only 4GB of game data, while the rest needs to be downloaded from Xbox Live before the game can be played.
Obviously, with Nintendo’s Switch this move makes sense because the cartridges are considerably small storage devices – but with Xbox One and PS4 this seems like a fairly odd move.
What would make Rockstar decide on something like this? What are your thoughts? Let us know in the comments below.
LA Noire is out now for PS4, Xbox One and Nintendo Switch.
In other Rockstar News, Take-two will include microtransactions in all its future games.
‘Take-Two, the publisher behind hit titles such as GTA V and the NBA 2K series is planning on including microtransactions in all future titles.
In an investor call (as transcribed by Gamasutra) Take- Two CEO, Strauss Zelnick explained that recurrent consumer spending is a huge opportunity for the company and is the way he’d like to take the company’
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- Take-Two To Have Microtransactions In All Future Games
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