Nightdive Studios managed to gather more than $1.3 million during their Kickstarter campaign, distributed between 21,625 backers. The initial goal was $900,000 and obviously it surpassed it with a few extra hundred thousand to spend.
Nightdive Studios released a Kickstarter update statement, via Polygon, unfortunately announcing the System Shock Remake’s development has put on “hiatus.” Nightdive CEO Stephen Kick claimed the team lost their focus and the studio slowly strayed away from their original vision and the “original concepts that made System Shock so great.”
Maybe we were too successful. Maybe we lost our focus. The vision began to change. We moved from a Remaster to a completely new game. We shifted engines from Unity to Unreal, a choice that we don’t regret and one that has worked out for us. With the switch we began envisioning doing more, but straying from the core concepts of the original title.
As our concept grew and as our team changed, so did the scope of what we were doing and with that the budget for the game. As the budget grew, we began a long series of conversations with potential publishing partners. The more that we worked on the game, the more that we wanted to do, and the further we got from the original concepts that made System Shock so great.
Ultimately the responsibility for the decisions rests with me. As the CEO and founder of Nightdive Studios, a company that was built on the restoration of the System Shock franchise, I let things get out of control. I can tell you that I did it for all the right reasons, that I was totally committed to making a great game, but it has become clear to me that we took the wrong path, that we turned our backs on the very people who made this possible, our Kickstarter backers.
I have put the team on a hiatus while we reassess our path so that we can return to our vision. We are taking a break, but NOT ending the project. Please accept my personal assurance that we will be back and stronger than ever. System Shock is going to be completed and all of our promises fulfilled.
This is sad news for all Kickstarter backers of the game. We’ll have to wait and see if Nightdive Studios will manage to turn this around and save the project.
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