Remedy Entertainment, known for their work on Quantum Break, Alan Wake and Max Payne franchises, are working on a new action narrative title, Control. Last time around, Quantum Break didn’t work well on PC during its initial launch. That’s why the studio doesn’t want to repeat the same problems with Control.
Remedy Communications Director Thomas Puha was recently featured in an interview with PC Games Insider, where he acknowledged Quantum Break’s PC problems and mentioned how the development gained experience with the issues they faced. He continued to discuss the challenges and difficulties the development team faced and reassured PC fans will be “well catered for.”
We announced that we are going to have RTX (raytracing) support for PC, at least for the people who have the relevant cards. We’re definitely making sure that the PC version is well catered for. On Quantum Break, our reputation did take a bit of a hit and we want to make sure that when Control comes out in 2019, the PC version will be as good as it can be
The challenge with Quantum Break on Windows 10 was that it was basically like launching on a new platform. There are difficulties when the storefront is new, UWP is new and we were probably slightly understaffed for it. In the end, we were able to work it out. It wasn’t ideal.
Control releases in 2019 for PS4, Xbox One and PC.
[Source: PC Games Insider]
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