A public test server will arrive for Fallout 76 sometime next year, giving players a chance to try out upcoming features – and for developers to adjust them – before they’re pushed to the live game servers. Bethesda announced the plan in a blog post earlier this week.
Tag: fallout 76
September 25, 2019 We initially stated that the collectible helmet being recalled was the one included in the Power Armour Edition, but it is actually a separate GameStop exclusive. We apologise for the error.
Fallout 76’s first multiplayer raid opens this week, welcoming players to Vault 94 – or at least, what’s left of it. Bethesda has provided some new details on how the raid will work and what you stand to gain from venturing into the dungeon, which will be the first instanced area in Fallout 76.
Bethesda revealed its plans for the rest of the year in Fallout 76 at a QuakeCon panel Saturday. A new Vault raid is coming next month, followed by a new map for the game’s battle royale mode, Nuclear Winter. Private servers are on the way as well.
Todd Howard, director at Skyrim and Fallout studio Bethesda, has just revealed that he would maybe have got online multiplayer RPG Fallout 76 off the ground a little differently looking back, saying he had one main regret – he wishes the studio had done a longer beta.
Bethesda’s online Fallout effort wasn’t exactly a traditional entry to the series when it launched last year, and a big part of that was down to its lack of Fallout 76 NPCs. Players instead found themselves with little in terms of dialogue options as they spoke to robots and terminals, reinforcing the sense that choices had little consequence. However, now that non-playable humans are on their way to the multiplayer game, they’re going to look plenty familiar.
It’s something of a truism to say that Fallout 76 wasn’t quite what players hoped it would be at launch. Part of that was to do with the omission of non-playable characters: players complained at the perception of the lack of choice and consequence they’d usually find in single-player games in the series as they spoke to simple robots and terminals. But, now, NPCs are on the way as part of the massive Fallout 76: Wastelanders update, and it wasn’t long after launch that Bethesda realised they needed them.
Fallout 76: Wastelanders was announced during Bethesda’s E3 presentation, and will finally bring NPCs to the West Virginian wasteland. In an interview with PCGamesN, the game’s project lead Jeff Gardiner, those new characters will be far more than just set-dressing.
Michael ‘Shroud’ Grzesiek says Fallout 76’s new battle royale mode, Nuclear Winter, is his “new main game” and that he will be practising today.