Ubisoft’s Black Friday sale is offering huge discounts on some of its latest games, and on its merch too. Yes, that’s right, if you’ve been holding of buying that Assassin’s Creed hoody you’ve always wanted, now’s the perfect time to wear your gaming allegiances literally on your sleeve.
Tag: rainbow six: siege
Rainbow Six Siege is getting limb penetration as part of Operation Shifting Tides, and today the developers have published an extensive breakdown of how the system works and exactly how much damage each bullet you fire will do. The new system is already live on the test server, and you can check out the Rainbow Six Siege Shifting Tides patch notes for more details on what to expect.
Rainbow Six Siege will soon get its Y4S3.3 update, and while Ubisoft has already detailed several of the big changes coming in that patch – like the Warden update – there are some more substantial updates on the horizon. Final changes are still up in the air, but it looks like the developers are interested in nerfing Blackbeard and bringing buffs to Nokk and Kaid.
We’re closing in on the end of the current year of Rainbow Six Siege, and you know what that means: it’s time to start picking apart the clues for Year 5. There’s a new one in the game’s recent mini battle pass, and it ties together a whole heap of clues going back multiple years in previous Siege updates. The short version: it’s a decent bet that the first Year 5 operator will be the Greek sniper, Kure Galanos.
Warden has had a rough go of it since his debut in Rainbow Six Siege, as the operator has quickly devolved into the realm of joke picks. The developers brought us some Warden buffs aimed largely at increasing his mobility ahead of Ember Rise, but it hasn’t been enough – and today’s test server update takes the step that many players have been asking for.
The mid-season balancing patch for Rainbow Six Siege is on its way, and Ubisoft has provided a preview of some of the changes involved and player-data behind the rework.
Rainbow Six Siege’s latest test server has gone live, and it looks like Ubisoft has some big changes in mind for Jackal. The TTS has brought some major changes for the operator, most of which focus on Jackal’s scan ability. The devs hope that these changes will give players better information and more interesting decisions to make – and they’ll certainly give us something interesting to consider as we look down the Year 4 roadmap.
E3 viewers were charmed this summer by Ikumi Nakamura, the creative director at Tango Gameworks who has had a hand in shaping games like Okami, Bayonetta, and The Evil Within. As it turns out, she’s also a Rainbow Six Siege fan, and she’s got a soft spot for the most meme-worthy operator of them all, Tachanka.
Ubisoft has to get increasingly creative from here when it comes to Rainbow Six Siege operators, as the roster is getting thick, and year 4 roadmap still has a stop to make – and presumably further trips will follow. Players have wondered over the years whether we’d get a new operator with a furry companion, but there are some specific considerations holding back a possible K9 unit.
As Rainbow Six Siege continues its years of success, the developers are going to have to keep building new ops with new abilities and gadgets to keep things fresh. One possible idea is an operator with dual pistols, old-school Lara Croft style. Ubisoft has experimented with just such a new operator, but definitely don’t expect it in the near future.