Tag: Steam

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Titanfall 2, As Told By Steam Reviews


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Titanfall 2 is a masterpiece, a sublime blend of speed, fury, and mech buddy feel-good vibes. Unfortunately, many people are not aware of this, because when the stompy shooter first came out, it flew uncharacteristically under the radar for something involving giant robots. Now it’s getting a second chance on Steam. read more

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3dSen is an emulator that converts NES games to 3D, and it’s now on Steam

NES games are built for and played in two dimensions, but that hasn't stopped 3dSen from sending those classic old games into the wondrous third dimension. This is a commercial emulator which carefully converts a selection of official and homebrew NES titles into mesmerising-looking 3D playgrounds. 3dSen doesn't work any magic on your NES ROMs. Instead, 70 supported games have been custom-tweaked to convert those NES sprites and backgrounds into 3D environments - if you've played 3D Dot Game Heroes on PS3, it's a similar effect. Everything plays exactly as it would on any NES emulator (with the added benefit of things like save states), just with a wild new visual treatment. This is a commercial product in Steam Early Access for $8.99 / £6.47 / €7.37 and, naturally, includes no actual game ROMs - you'll need to provide those yourself. Paid emulation software has generally been legal going as far back as Bleem in the early 2000s (at least according to US courts), and 3dSen only makes use of homebrew games in its promotional materials on Steam. PCGN

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RetroArch launches on Steam with ten emulator cores

RetroArch is a front-end for emulation that lets you easily manage a collection of emulators - called 'cores' here - under a single interface. Standard RetroArch lets you download pretty much any major emulator from directly inside the application, but things will be different with the Steam release. Each emulator will be launched separately as free DLC through Steam, and only ten cores will be available at launch. The devs have decided to launch with a limited number of cores to more easily handle bug fixes. "We could have launched with over 60 cores, sure," the devs explain in a blog post, "but the ensuing fallout would have been a mess and it would have been near impossible to focus on bug reports and issues piling in." The folks behind RetroArch have already secured permission from a wide variety of emulator devs to distribute their cores on Steam, as noted alongside the original launch line-up detailed back in January. For now, the plan is to release further cores past the initial ten in a "drip-feed manner", as explained in a follow-up on the Steam forums. PCGN