Creature collection MMO Temtem has now landed, meaning PC players can at last get stuck into a Pokemon-like adventure game on our home platform. However, it launched to big player counts, server queues, and some technical hiccups, meaning developer Crema has had to put some heroic efforts to get the game back on track overnight. But fear not – the studio’s announced it should be “mostly stable” now.
Temtem has launched, and to nobody’s great surprise, the Pokémon-inspired MMORPG started suffering immediate server issues. (Hey, when was the last time you heard of a smooth launch for an online game?) The Steam version reached over 20,000 concurrent players within minutes of launch, but the resulting queue times and server errors have been holding some users back.
After ages of awaiting Temtem’s proper debut, the monster-collecting RPG is finally scheduled for a proper launch in Steam Early Access this week, and in case you’re counting every last minute until launch, the developers have revealed the precise release time for the game. We’re less than a day away from realising the beautiful dream of a Pokémon PC game – or at least something a lot like it.
We here at PCGamesN have yet to write a headline about Temtem that doesn’t directly reference Pokémon, but in our defense, it’s tough to get away from that comparison. Temtem promises to bring the spirit of Pokémon to an online world on PC, and while the alpha is set to shut down soon, a series of stress tests will give you a chance to try out the game for free ahead of launch.