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The Last Of Us Part 2 Trophies Tease Grounded Mode, Permadeath


Prepare for even more sneaking around.

Prepare for even more sneaking around.
Screenshot: Naughty Dog

The Last of Us Part II has a couple new trophies that indicate the impending arrival of both Grounded mode and a permadeath option, both of which should make the game exponentially harder.

Grounded mode first appeared in 2013’s The Last of Us as a heightened difficulty level made available post-release. Although Naughty Dog hasn’t explained what Grounded mode will look like in the sequel, it’s probably safe to expect a few of the same challenges from the first game, like sparse supplies, the lack of a HUD and listen mode, and increased enemy damage, to make a return.

With the way gamers complete challenges, I just assumed someone would have done these already.

With the way gamers complete challenges, I just assumed someone would have done these already.
Screenshot: PlayStation / Kotaku

That might sound hard enough, but if the new trophies are correct, The Last of Us Part II will also receive a permadeath option at some point. Again, we don’t have any information on what permadeath will entail, but if it’s like other games, taking one too many potshots from a sniper or letting a Clicker get too close will mean the end of your game. Combine that with Grounded (if they’re in fact separate things) and you’re going to have a tough time guiding Ellie and Abby through Seattle.

The Last of Us Part II is already a pretty tough game—well, for me at least—but I’m sure there’s more than a few people out there who are just salivating over using these options for their next playthrough. All I’m saying is: where’s my extra easy mode where Ellie, Dina, Abby, and Lev get to live happy lives?



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