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The new Razer Phone 2 tries again to make the 120Hz gamer phone a thing

Razer has announced the second iteration of its gaming-focused Razer Phone. Called the Razer Phone 2, the device improves the camera, adds wireless charging, and bumps up the specs across the board compared to its predecessor.

The main draw is still its screen. The 5.7-inch LCD display has a 2560×1440-pixel resolution, HDR support (HDR-10), 645 nits of maximum brightness, and Wide Color Gamut with 98.4% of DCI-P3. But the big claim to fame is a maximum refresh rate of 120Hz with Ultramotion technology; the refresh rate is variable, going as low as 40Hz. The audio setup is also notable; this phone has stereo speakers that are Dolby Atmos certified.

Supporting buzzy hardcore gamer techs like HDR, Atmos, and 120Hz is pretty much what the Razer Phone 2 is all about. That’s partly because it’s difficult to differentiate flagship Android phones on performance when they all have the same SoC—Qualcomm’s Snapdragon 845. And this is another reason selling an Android phone as the ideal gaming machine is a challenge; that chip is significantly outperformed by Apple’s A11 and A12 in last year’s and this year’s iPhones. And the iOS platform has generally been a more vibrant one for high-quality games than Android, though that’s not to say there aren’t plenty of great Android games.

Razer claims it has managed to make this phone faster than most thanks to “vapor chamber cooling,” which the company says allows the phone to draw 20-30 percent more power than competing Android phones. It’s related to similar technology used in the Razer Blade gaming laptop.