Ubisoft CCO Discuss Assassin’s Creed Multiplayer Return Possibility and Battle Royale Ideas Inside the Studio


Assassin’s Creed titles used to have multiplayer, with Assassin’s Creed IV: Black Flag marking the last multplayer-supported entry in the franchise. However, the studio is reconsidering the addition of an online mode to the series.

Ubisoft’s Chief Creative Officer Serge Hascoet was featured in an interview with Game Informer, where he gave his thoughts on multiplayer returning to the Assassin’s Creed franchise. Hascoet mentioned how important multiplayer and online connectivity is to video games nowadays, and how changes in the game’s world obligate users to download around 20GB in updates.

We have many technologies, so it’s case by case, but Assassin’s Creed has no multiplayer mode, and that is very important for the social aspect of gaming, so we are looking for that. Also, when you want to change something in the world in our games, right now the player has to download 20GB.

I want our game to become a place where there are many changes and new events. Even in Assassin’s Creed. We have to change our games’ agility. We have to consider mobile crossovers. There are millions of changes I would make. For example, the number of players. Today, our online technology could support 100 players, but at what cost? If we remove the crowd and stuff like that in Assassin’s Creed we could make online easier … it’s a case by case basis. If a project needs 100 players at the same time then we can do it, but we need to find the added value.

He continued to discuss Epic Games’ Fortnite’s success and the overly saturated battle royale market. He also hinted towards Ubisoft considering entering with their own twist on the genre. However, they won’t unless they come up with an idea that has the “same disruptive approach” as Fortnite had on the market at the time of its release.

We don’t do as well in mobile because competitors are better than us. Now, everybody is talking about battle royale, but we think there are 15 different companies making those games, and like mobile, only two will be successful. Many will be killed along the way; I don’t know which ones will survive. I am working with my team on what’s next. It’s important to understand why games like Fortnite are so successful, but it’s not so we can copy it. It’s to do something else, but with the same disruptive approach. So, we have plenty of ideas. We are testing a lot of ideas internally, and maybe only one will go to market.

Assassin’s Creed Odyssey releases on October 5th for PS4, Xbox One and PC. Creative Director Jonathan Dumont recently talked more about the game’s storyline inspiration.

[Source: Game Informer]


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