Dontnod Entertainment’s thriller RPG title, Vampyr, released earlier in June, and the reception was quite positive.
The studio revealed they are working on a content update, coming later this summer. The update adds two new modes, offering players two new styles of playing Vampyr. Story mode and Hard mode, clearly the latter “makes combat much more difficult” and limits the amount of experience gained from killing enemies, obliging players to turn to embracing citizens to grow their power. On the other hand, story mode allows players to enjoy the game’s narrative, with minimal effort needed to get by combat sequences.
Vampyr, DONTNOD Entertainment’s narrative-driven action-RPG set in 1918 London, announces a content update coming later this summer. This will include two new game game modes which add further replayability for existing players and more options for those who haven’t yet sunk their teeth into this dark adventure.
As well as bringing a host of optimization tweaks, the upcoming update will introduce a ‘Story’ mode that de-emphasizes combat and a cranked-up, more challenging Hard mode. The Story mode places a greater focus on narrative, allowing players to experience Dr. Reid’s journey with less challenging combat. On the other end of the scale, Hard mode makes combat much more difficult. Players will receive less experience from killing enemies too, forcing them to rely even more on embracing citizens to grow in power.
Once the studio announces a specific release date for Vampyr’s upcoming content update, we’ll let you know.
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