Marvel’s Midnight Suns is a card game, in part

When it announced tactical Marvel RPG Midnight Suns last week, Firaxis told us that its turn-based combat would be “completely different” from XCOM’s. I really should have known what was coming, here in 2021, when Slay the Spire’s status as the harbinger of a deck-building boom has been well established.  As the Midnight Suns gameplay trailer above reveals, cards are a key part of the RPG’s tactical superhero combat.

It still looks XCOM-like at a glance, with somewhat bland-looking arenas and characters holding poses, waiting for instructions. But the camera is at a steeper angle, and rather than action buttons, there’s a row of cards at the bottom of the screen. These abilities will be dealt from a deck at the start of combat, and perform basic-sounding attacks like “Slash” and “Whip” along with dramatic moves that trigger big JRPG-style animations.

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