Starfield’s latest update will end the scourge of vibrating clouds

Clouds. I’ve never trusted them. Floating up there all high and mighty, constantly threatening rain. What makes you think you’re so great, eh? With your posh names like cumulonimbus. You’re just water vapour, you know. You’re not better than me!

It’s about time somebody put those fluffy reprobates in their place. Step forward Bethesda Softworks, which has spent the last eight years wrangling atmospheres while making sci-fi RPG Starfield. The studio’s been having particular trouble with clouds lately. Not only have they been doing regular, horrible cloud things like obscuring mountain summits and plotting hurricanes in the ocean, they’ve also been vibrating. It’s like I’ve always said, give a cloud a vertical inch, it’ll take a vertical mile.

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