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The Best Oguri Cap Build, Stats, And Support Cards In Umamusume: Pretty Derby

While Umamusume: Pretty Derby is all about training your characters and making them good enough for PvP races, there can be a lot of differences between these characters. These differences decide if the character will be good to build during the early game or best left for the late game.

Umamusume: Pretty Derby – Character Tier List

Which trainees should you invest in for the most optimal career and Legacy options? Let’s find out.

Oguri Cap is a three-star horse girl who excels as a Pace Chaser and Late Surger. With her unique ability and distance preferences, she is one of the best characters you can build during the early game, and here are the best stats and support cards for that.

Updated October 29, 2025 by Zoë J. Osik: We’ve updated our guide to provide more options for Support Cards, as well as a breakdown of Oguri Cap’s career objectives so you can plan ahead!

How To Play Oguri Cap

Umamusume Pretty Derby Oguri Cap smiling during concert

Distance

Sprint (E)

Mile (A)

Medium (A)

Long (B)

Type

Front (F)

Pace (A)

Late (A)

End (D)

As you go through character stats in Umamusume: Pretty Derby, you’ll notice that a lot of them prefer the Pace Chaser and Late Surger styles, and Oguri Cap is no different. The first style lets them stay close to the Front Runners and cross them in the end, while the latter lets them stay at the back until the final phase, where they accelerate to the front.

While Oguri Cap prefers Turf races, she also has a B rating on both Long distance and Dirt track, which makes it a possibility to build her for them. Her unique ability increases her ability to break out of the pack in the final 200 meters if she’s placed in the front, which works slightly better with the Pace Chaser style.

With Late Surger, you’ll usually push ahead at the very end, giving less time for her unique skill to activate.

Oguri Cap’s career starts off with a few Mile races but quickly converts to a bunch of Medium and Long races. Since she has a Long race that she has to place first in, it’s recommended to upgrade her Long distance preference to an A rating using the Legacy cards. This will help you beat this race without putting too much extra effort.

Apart from that, you can also have a bunch of Speed and Power on her Legacy cards. While this might not be possible during the early game, you can also borrow other players’ Legacies by following them through the Team Trial leaderboard.

Oguri Cap Best Stats

Umamusume Pretty Derby Oguri Cap base stats and skills.

Stats

Priority Ratio

Optimal Number

Speed

10

1000-1100

Stamina

3

300-400

Power

4

500-600

Guts

1

200-300

Wits

2

300-400

As mentioned above, Oguri Cap works best as a Pace Chaser style, preferably over Medium distance since she has a lot of Medium races in her career. To pull this off, you’ll first need as high Speed as possible since you’ll have to keep up with the Front Runners throughout the race, bringing her recommended speed over 1,000.

After getting a good handle on your Speed, you can start focusing on Oguri Cap’s Power, Stamina, and Wits. While Stamina is not high priority, you still need to get it over 300, with 400 being a sweet spot for the Long races in her career. Outside of these, you’ll also need some Stamina-based skills to keep up.

If you want to focus on golden skills on Oguri Cap, you can bump her Stamina up to 500.

Oguri Cap has Speed and Power as her highest base stats, with growth rates in these two as well. This makes her extremely easy to build since you get a lot more flexibility with her Support Cards.

Oguri Cap Best Skills

Umamusume Pretty Derby Oguri Cap full B+ run with many skills and good stats.

You can get various skills from your character, Legacies, and Support Cards. However, if you want to achieve an A rank with Oguri Cap, you’ll need skills that suit her play style. Thankfully, there are tons for you to choose from:

Skill

Description

Gourmand

This is Oguri Cap’s own stamina skill with a golden background. It gives a significant boost to your stamina mid-race as a Pace Chaser, which helps you offset the low Stamina that you’ll likely have for her build.

Iron Will

Another stamina skill that regenerates it when you’re blocked by another character in the early race, which happens a lot when you’re using Oguri Cap as a Late Surger.

Stamina to Spare

As a Pace Chaser in the early race, this skill will help you save some of your Stamina so that you can go for longer.

Pace Chaser/Late Surger Savvy

While green skills usually aren’t worth getting since they give low points for your rank, these are still some of the best ones to get on Oguri Cap depending on your target style.

Straightaway Adept

This skill increases your Speed on a straight, which can be very important to both keep up with other runners and pass them. It’s arguably one of the best general skills to get on your characters.

Prepared to Pass

If you’re a Pace Chaser, this ability increases your chances of breaking out of the pack towards the end of the race, effectively paving way for your first position.

Slipstream

If you’re directly behind another character for a while, which happens in the case of both Pace Chaser and Late Surger, your speed slightly increases by decreasing the wind resistance.

Swinging Maestro

This skill will help Oguri regain endurance on turns.

Professor of Curvature

When making turns, Oguri Cap will benefit from increased velocity, which can really help her pull ahead if she’s on the outside.

Oguri Cap Best Support Cards

Umamusume Pretty Derby El Condor Pasa support card for Oguri Cap.

Distance And Type

Best Support Card Build

Pace Chaser, Mile

Four Speed, one Power, one Wit

Pace Chaser, Medium

Three Speed, one Stamina, one Power, one Wit

Once you understand what each stat does in Umamusume: Pretty Derby, you’ll realize that Power is an important stat for characters who need to accelerate quickly towards the end of the race, which is the case for both Pace Chasers and Late Surgers. While the above builds are for Pace Chasers, you can simply replace the Wit with Guts for Late Surgers.

Support Cards help you get a ton of buffs during your run including increased fans from your races and higher points whenever you trigger their preferred training with their card on it. When a card is on the golden bar, it can trigger rainbow/friendship training when it appears on their favorite training as well.

Getting as many cards to the golden bar as possible is a priority during your first year of training.

Here are some of the best cards you can use with Oguri Cap:

Support Card

Description

Special Week (Speed)

This card is a great pick for both Pace Chaser and Late Surger styles as it gives abilities for both of them. It also gives the best stamina ability you can have on Oguri Cap (Gourmand) along with some speed in the final spurt.

Tokai Teio (Speed)

This card has a high mood enhancement on your training with a slightly high chance of appearing in the right one. Moreover, it can give you some great abilities to increase your Gut to offset your low Gut from the build.

Nishino Flower (The Littlest Bud)

Apart from higher Hint frequency, this card can also give you a bunch of abilities for the Mile and Pace Chaser build, including a golden background ability to increase your Power on a straight.

Super Creek (Piece of Mind)

While this card is already meta, it also works super well with Oguri Cap since it gives her a bunch of Power during the final phase.

El Condor Pasa (Power)

This is arguably one of her best Support Cards due to the high chances of appearing on her specialty and a bunch of Medium Pace Chaser skills.

Fine Motion (Wit)

This is already a great card because of the events and other bonuses it provides, but it also works particularly well with Oguri Cap because of its acceleration and maneuverability skills.

Oguri Cap Career And Events

Oguri Cap in her race outfit in front of a race track from Umamusume: Pretty Derby.

A fresh Oguri Cap run takes time to complete, but with careful preparation, you can ensure that she meets all her goals and wins the URA Finale Finals, earning the maximum amount of turns and skill points per run. While luck plays a role in your success, your choices will ultimately make or break her career.

Below are her career objectives, along with the number of turns you have to prepare for them:

Oguri Cap Career Objectives

Turn Number

Month

Objective

Turn 12

Junior Year, Late June

Participate in the Junior Make Debut


1,600m Turf – Mile

Turn 24

Junior Year, Late December

Have at least 3,000 fans.

Turn 33

Classic Year, Early May

Place in the top 5 in the NHK Mile Cup


1,600m Turf – Mile

Turn 46

Classic Year, Late November

Place in the top 3 in the Mile Championship


1,600m Turf – Mile

Turn 48

Classic Year, Late December

Place in the top 3 in the Arima Kinen


2,500m Turf – Long

Turn 60

Senior Year, Late June

Place in the top 3 in two G1 races.

Turn 68

Senior Year, Late October

Place 1st in the Tenno Sho (Autumn)


2,000m Turf – Medium

Turn 72

Senior Year, Late December

Participate in the Arima Kinen


2,500m Turf – Long

Oguri Cap Career Events

Event Category

Event Name

Choices

Costume

Pinned Hopes

Top: +10 Stamina, +10 Power


Bottom: +20 Wit

Costume

Oguri the Forest Guide?

Top: +20 Speed


Bottom: +20 Power

Costume

Better Than a Plushie

Top: +20 Guts (random chance to get the Hot Topic status)


Bottom: +20 Stamina (random chance to get the Hot Topic status)

Choices

Lost Umamusume

Top: +10 Guts


Bottom: +10 Speeds

Choices

Field Workout

Top: +10 Guts


Bottom: +10 Power

Choices

Running on Full

Top: +10 Energy, +15 Skill Points


Bottom: +1 Nakayama Racecourse hint

Choices

Oguri’s Gluttony Championship

Top: +30 Energy, +10 Power, +10 Skill Points OR +30 Energy, +10 Skill points, -5 Speed, +5 Power, and Slow Metabolism status


Bottom: +10 Energy, +5 Power, +5 Skill Points

Choices

Bottomless Pit

Top: +10 Energy, +5 Skill Points OR +30 Energy, +10 Skill Points


Bottom: +30 Energy, +10 Skill Points, +5 Power, -5 Speed, Slow Metabolism status

Date

Oguri Makes a Resolution

Top: +5 Speed, +5 Wit


Bottom: +5 Stamina, +5 Guts

Date

Oguri Perseveres

Top: +10 Guts


Bottom: +10 Power

Date

Oguri Matures

Top: +10 Wit


Middle: +10 Stamina


Bottom: +10 Power

Date

Something Smells Good!

Top: +10 Speed


Bottom: +10 Guts

Date

High-Level Rival

Top: +5 Speed, +5 Stamina


Bottom: +5 Power, +5 Wit

Secret Events

At the Tenno Sho (Spring)


Participation

+15 or +20 Energy, +1 Mood, +4 or +10 to a random stat, +25 or +45 Skill Points

Secret Events

At the Tenno Sho (Spring)


No Participation

+1 Mood

Special

Bonus at the start

+120 Skill Points

Special

Failed Training (Get Well Soon!)

Top: -1 Mood, -5 to the last trained stat, Practice Poor status (random)


Bottom: Either -1 Mood, -10 to the last trained stat, Practice Poor status (random) OR Practice Perfect.

Special

Failed Training (Don’t Overdo It!)

Top: +10 Energy, -2 Mood, -10 to the last trained stat, -10 to 2 random stats, Practice Poor status (random)


Bottom: Either -3 Mood, -10 to the last trained stat, -10 to 2 random stats, Practice Poor Status OR +10 Energy and Practice Perfect status.

Special

Extra Training

Top: +5 to the last trained stat, -5 Energy, heal a negative status effect (random), Yayoi Akikawa bond +5


Bottom: +5 Energy

Special

At Summer Camp (Year 2)

Top: +10 Power


Bottom: +10 Guts

Special

Fan Letter

+1 Mood and +30 Skill Points

Special

Dance Lesson

Top: +10 Power


Bottom: +10 Guts

Special

New Year’s Resolutions

Top: +10 Stamina


Middle: +20 Energy


Bottom: +20 Skill Points

Special

New Year’s Shrine Visit

Top: +20 Wit


Middle: All stats +5


Bottom: +30 Skill Points

Special

Acupuncture (Just an Acupuncturist, No Worries!)

Option 1: 30 percent chance to get +20 to all stats OR 70 percent chance for -2 Mood, -15 to all stats, and Night Owl Status.


Option 2: 45 percent chance to get Corner Recovery and Straightaway Recovery skill hints OR 55 percent chance for -20 Energy and -2 Mood.


Option 3: 70 percent chance to get +12 to Max Energy, +40 Energy, and heal all negative status effects OR 30 percent chance to -20 Energy, -2 Mood, and get Practice Poor Status.


Option 4: 85 percent chance to get +20 Energy, +1 Mood, and Charming status OR 15 percent chance to get -10 or -20 Energy, -1 Mood, and Practice Poor status (random).


Bottom: +10 Energy

Post Race

Victory! (G1)

Top: -15 Energy, +10 to a random stat, +45 Skill Points


Bottom: -5 or -20 Energy, +10 to a random stat, +45 Skill Points

Post Race

Victory! (G2 and G3)

Top: -15 Energy, +8 to a random stat, +35 Skill Points


Bottom: -5 or -20 Energy, +8 to a random stat, +35 Skill Points

Post Race

Victory! (Pre Op and Op)

Top: -15 Energy, +5 to a random stat, +30 Skill Points


Bottom: -5 or -20 Energy, +5 to a random stat, +30 Skill Points

Post Race

Solid Showing (G1)

Top: -20 Energy, +8 to a random stat, +45 Skill Points


Bottom: -10 or -30 Energy, +8 to a random stat, +45 Skill Points

Post Race

Solid Showing (G2 and G3)

Top: -20 Energy, +5 to a random stat, +35 Skill Points


Bottom: -10 or -30 Energy, +5 to a random stat, +35 Skill Points

Post Race

Solid Showing (Pre Op and Op)

Top: -20 Energy, +3 to a random stat, +30 Skill Points


Bottom: -10 or -30 Energy, +3 to a random stat, +30 Skill Points

Post Race

Defeat (G1)

Top: -25 Energy, +4 to a random stat, +25 Skill Points


Bottom: -15 or -35 Energy, +4 to a random stat, +25 Skill Points

Post Race

Defeat (G2 and G3)

Top: -25 Energy, +3 to a random stat, +20 Skill Points


Bottom: -15 or -35 Energy, +3 to a random stat, +20 Skill Points

Post Race

Defeat (Pre Op and Op)

Top: -25 Energy, +10 Skill Points


Bottom: -15 or -35 Energy, +10 Skill Points

Post Race

Etsuko’s Elated Coverage (G1)

+15 energy, +1 Mood, +10 to a random stat, +45 Skill Points, +500 Fans, and Etsuko Otonashi bond +15

Post Race

Etsuko’s Elated Coverage (G2 and G3)

+15 energy, +1 Mood, +8 to a random stat, +35 Skill Points, +500 Fans, and Etsuko Otonashi bond +15

Post Race

Etsuko’s Elated Coverage (Pre Op and Op)

+15 energy, +1 Mood, +5 to a random stat, +30 Skill Points, +500 Fans, and Etsuko Otonashi bond +15

Post Race

Etsuko’s Exhaustive Coverage (G1)

Top: Either -25 Energy, -1 Mood, +4 to a random stat, +25 Skill Points, and +10 to Etsuko Otonashi bond OR +15 Energy, +1 Mood, +4 to a random stat, +25 Skill Points, and +15 to Etsuko Otonashi


Bottom: -20 Energy, +4 to a random stat, +25 Skill Points, +10 Etsuko Otonashi bond.

Post Race

Etsuko’s Exhaustive Coverage (G2 and G3)

Top: Either -25 Energy, -1 Mood, +3 to a random stat, +20 Skill Points, and +10 to Etsuko Otonashi bond OR +15 Energy, +1 Mood, +3 to a random stat, +20 Skill Points, and +15 to Etsuko Otonashi


Bottom: -20 Energy, +3 to a random stat, +20 Skill Points, +10 Etsuko Otonashi bond.

Post Race

Etsuko’s Exhaustive Coverage (Pre Op and Op)

Top: Either -25 Energy, -1 Mood, +10 Skill Points, and +10 to Etsuko Otonashi bond OR +15 Energy, +1 Mood, +10 Skill Points, and +15 to Etsuko Otonashi


Bottom: -20 Energy, +10 Skill Points, +10 Etsuko Otonashi bond.

Umamusume: Pretty Derby - 3 Tips for Beginners

Umamusume: Pretty Derby – 8 Beginner Tips

With so many skills and options it feels like you’ll ned a spreadsheet, here’s everything you need to know to get started and win races.



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