VVVVVV gets its first update in seven years, and it’s a big one

In early 2020, the gravity-flipping platformer VVVVVV celebrated the tenth anniversary of its release by going open source. That meant the source code was posted to Github, where anyone with an interest could download and mess around with it in just about any way they saw fit. And as a direct result of that, VVVVVV’s first update in seven years is now live.

The full changelog for VVVVVV 2.3, “the first community-developed version of the game,” is seriously big. You can get an abridged version of all the changes here, but these are the highlights.

  • An obscene number of bugfixes, notably regarding undefined C/C++ behavior    
  • Uncapped framerate        
  • In-game timer support        
  • Improved graphical options    
  • Big giant middleware update, including SDL 2.0.16 and updated Wayland support   
  • A huge number of features for level creators        

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