World of Warcraft Classic has brought us all back to the glory days of Blizzard’s MMO, but an online game is never static – not even an old one. Blizzard previously detailed a phased release schedule for additional content, but the studio’s already breaking with those plans to bring you the Dire Maul dungeon more quickly.
Dire Maul will go live “the week of October 15” – which, in case you haven’t noticed, is very soon. The dungeon was originally scheduled to go live as part of phase two, alongside world bosses and the PvP honour system. Those bits are “just around the corner,” according to game director Ion Hazzikostas, reiterating recent comments that phase two would release in 2019.
Hazzikostas says in the update video that the devs have “heard from many of you that you’re ready for something new to sink your teeth into. So while we originally had this phase two plan that was going to be Dire Maul dungeon, world bosses, and the honour system for PvP, I’m happy to announce that we’re going to break Dire Maul out separately and get it out there as soon as possible.”
Now we just have to wonder what this means for the DM or VC debate over Deadmines.
The full update video was mostly focused on Battle for Azeroth, including details on the new Allied Races and all the big features landing in patch 8.3 – otherwise known as Visions of N’Zoth.
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