The Star Wars Battlefront 2 open beta may be over, but outrage from the gaming community over the game’s loot system is still in full force. Like seemingly every new game being released in 2017, Star Wars Battlefront 2 features loot crates that can be earned for free through extended play or purchased for real world currency. The reason Battlefront’s loot crates have been so controversial is that they contain both cosmetic items and upgrades that could potentially give players a competitive edge in online matches. This has all amounted to Star Wars Battlefront 2 being labelled as a pay-to-win game, prompting the game’s publisher, EA, to address the controversy head-on.
In a post thanking players for taking part in the beta, EA has laid out changes to Star Wars Battlefront 2’s loot system that will take effect when the full game launches in November:
- There are many things you can earn in the game, including weapons, attachments, credits, Star Cards, Emotes, Outfits and Victory Poses.
- As a balance goal, we’re working towards having the most powerful items in the game only earnable via in-game achievements.
- Crates will include a mix of of Star Cards, Outfits, Emotes or Victory Poses.
- Players earn crates by completing challenges and other gameplay milestones, or by purchasing them with in-game credits or Crystals, our premium currency.
- If you get a duplicate Star Card in a crate, you will get crafting parts which you can then use to help upgrade the Star Card of your choice.
- And lastly, you have to earn the right to be able to upgrade Star Cards and unlock most Weapons. You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game.
Additionally, EA noted that they are considering changing Strike mode to a best of three, nerfing the Specialist’s Infiltration ability, giving the First Order Flametrooper more firepower, and improving team play overall.
Personally, I think EA should go one step further and remove Star Cards from the loot crate system and limit them to just cosmetic upgrades that have no actual impact on gameplay. It will be interesting to see how the game’s community at large reacts to these changes and whether they will be enough to nullify Star Wars Battlefront 2’s negative publicity before its launch on November 17.
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