If you’ve been narked about favourite bits of Fallout not yet appearing in Amazon Prime’s unexpectedly good live-action show, hold your horses. In an interview, the showrunners have… Continue reading
Tag: feel
Hopefully Red Dead isn’t…dead. With the hype of GTA 6 it seems some of Rockstar’s others games are falling through the cracks and fans are sad about it…. Continue reading
With all the innovation in graphics, storytelling, and game engines being utilized in the industry, video games have reached the point where they can have the cinematic quality… Continue reading
Enlarge / Do you ever wonder why no contractor has been able to deliver to the Empire a standardized blaster rifle that shoots right where the crosshairs are… Continue reading
Two years after release Miyazaki says Elden Ring’s world still has ‘a small element that I feel has not yet been discovered’
This week brought our first serious look at Shadow of the Erdtree, the major Elden Ring expansion set for release in June, and it certainly looks like FromSoftware… Continue reading
This real-world Angel Lamp from Alan Wake 2 actually works to make you feel like you’re stuck in a horror novel of your own creation
Feel like you’re trapped in a horror novel of your own creation? Here’s the home accessory for you! Prop maker and game designer Cloak&Kill on X has designed… Continue reading
Watch this short film about breaking the limits of Red Dead Redemption 2’s landscape, and feel joy
I remember reading about The Grannies a while back. They’re a group of game devs based in Melbourne who formed a gang (the titular Grannies) of older people… Continue reading
Lethal Company dev wants future updates to feel like they “broke into an alien zoo and released the animals”
Viral co-op horror Lethal Company may only have released in early access in late October 2023, but it’s already received almost 50 updates. Perhaps unsurprisingly, then, developer Zeekerss… Continue reading
Obsidian’s next big RPG Avowed is looking to Vermintide’s ‘masterclass in having a sense of hitting and impact’ to make its first-person sword-swinging feel weighty
Obsidian (the studio behind Pillars of Eternity, Fallout: New Vegas, and The Outer Worlds) released an extended gameplay trailer diving into its first-person RPG Avowed last week. PC… Continue reading
Ubisoft’s director of subscriptions Philippe Tremblay has said that for all the growth of videogame subscription services in the past few years, players are still accustomed to… Continue reading