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Bond fan Alex went to IOI to see 007: First Light, and he’s impressed

007: First Light, the new James Bond video game.
Image credit: IO Interactive / MGM


Is there studio better suited to making a James Bond game than Hitman developer IOI? Probably not. But even so, the transition from Agent 47 to Bond is not an easy one. Similar, yes, but not straightforward. Agent 47 and Bond are very different – and few people know this as well as Bond superfan Alex Donaldson.


Who better to send to IOI to see the new James Bond game, then, than Alex? Which is exactly what we did. And he prepared a bumper pack of 007: First Light coverage to coincide with the dedicated State of Play broadcast last night. What does he think? He, excitingly, is impressed.

Do you see the composite forming? Hitman’s stealth and open endedness in places, yes. But then there’s that counter-heavy combat, Uncharted-style spectacle, and tight-but-scrappy looking third-person shooting. Oh, and drifty, arcade-looking driving. Even in those segments that resemble Hitman, it differs: Bond can chat to people more, and there’s dialogue options and branching conversations where you can talk your way through situations with 007’s famous charm rather than have to sneak or subvert.

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