Join art director Edmundo Bordeu from developer ACE Team for a closer look at gameplay from The Mound: Omen of Cthulhu in this new commentary video for the upcoming co-op action-horror adventure game. Explore the jungle, see threats that await you, and more on your expeditions in this latest video.
In up to four-player co-op, form a group of explorers searching for treasure in The Mound: Omen of Cthulhu. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you.
The Mound: Omen Of Cthulhu will be available on PlayStation 5 (PS5), Xbox Series X|S, and PC on July 15, 2026.
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Who is down to play with me I have an gaming channel
SHUTUP AND TAKE MY MONEY 💸💸💸
This gives Dark and darker vibes. Hopefully the combat isn’t too chunky
if it's PvE the Es will be griefed HARD
Can I be a Conquistador and massacre whole native villages?🤔
5:14
Is this the Narrator's villain arc?
Это дерево напрасилось
So you play as human human and try to help the humans using your human powers so you can human human more human than any human. Boring
horror and coop will never work
Nice to see some new stuff from ACE, loved Abyss Odyssey and Rock of Ages
The woman seems to be a little out of place.
what were you aiming at at 1:53
Cthulhu of the Forrest!
hunt showdown pro max
Aight sign me up
Flame animation is spot on
Looks cool but gameplay looks prerendered
1:54 Bo did you just shoot…a tree??
Soooo The Forest, but different. We'll see.
I know you guys did it for a demonstration but the pistol shooting twice really made me feel a little off there, before I managed to find the comment explaining it I was thinking the game was so early in dev that you guys hadn't done the reloading animation. I would recommend leaving some comments during the video talking about the gameplay too, it would make it look better than what it does right now.
That said, I am still waiting for the release since this looks cool as heck, been on my wishlist since yall release the steam page.
Guns,germs, Incomprehensible horror of other worldly origns,………..and Steel
Hunt Showdown: 1676
does Cthulhu make an appearance at any point?
So it's helldivers but instead of bugs and bots we have supernatural horrors
Okay that monster that walks past a tree and disappear is super cool. How the heck do you do that in multiplayer? Would make sense to have it vanish based on the player's perspectives…but when you have 4 perspectives that feels really hard to pull off fluidly. Does it somehow detect all perspectives and finds the perfect blind spot for all four of them to vanish???
Or maybe different parts of it's body become invisible to each player at different times?
Either way, super cool tech.
this is a masterpiece of coding…wow, bravo team!!!
PvP would have literally elevated this to next level
Welcome back Vermintide 2 : Survival horror edition
Why no one s release…