Buy Assassin’s Creed Shadows Now : https://ubi.li/rEDXA
Wait, what’s that at 4:43 👀 ?
From a brand-new Parkour Update to the challenging Corrupted Castles, plus two Story Drops and even more surprises on the way, there’s plenty to look forward to in the coming months !
Learn more: https://www.assassincreed.com/shadows
Watch more: https://www.youtube.com/playlist?list=PLBnrd5k2F2IOOjoz62wdQntPrz6D0xjWq
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#Ubisoft #AssassinsCreed
About Assassin’s Creed Shadows:
In Assassin’s Creed Shadows, you will live the intertwined stories of Naoe, an adept shinobi Assassin from Iga Province, and Yasuke, the powerful African samurai of historical legend. Against the backdrop of the turbulent late Sengoku period, this remarkable duo will discover their common destiny as they usher in a new era for Japan.
From chaos to purpose, from darkness to light. A new Creed rises over Japan.
#Ubisoft #AssassinsCreed
Learn more about Ubisoft: www.ubisoftgroup.com
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4:29 Nintendo Switch 2 version confirmed! Thank you UBI
This update means a lot to me. I only play Naoe❤
He is a cool guy. Involve him more!
Update is good!! But please fix the bug for the Yasuke Okatana knife house. I have a bug where the orange Okatana knife house doesn't disappear even if I replace the weapon.
Why wasn't this in the game at launch? We're essentially waiting a year for the complete version. This pratice of charging full price for an unfinished product and then releasing missing content by promoting it as a "free" updates is a crappy business model Ubisoft.
I think they should add more finishers just keep improving on this game to set the standard for future entries
Bought the game, tried the game, dropped the game. Wish I could refund . I miss when AC was AC. It’s become so boring and repetitive, I couldn’t get through it . Ever since they went the rpg, soulslike gameplay it lost its identity. Ubisoft games has dropped in quality as a whole.
Everything but an online mode
I bought the game at launch, but I’ve been waiting til the parkour was better to play it. I’m so glad you guys are doing this ! 🙏
Fixing the parkour is better than any DLC IMO
Still no playable asian male for me to roleplay as a PROPER Samurai. Lmaoo game is whackk whack whackkkkk
AC Shadows on Switch is great. Even though I normally play on PS5, I'd be happy to buy the Switch version as well, but… please don't go with a Game Key Card. Put the whole game on a cartridge. Even if the cartridge itself is too slow to play the game from, let it install to the console's hard drive, but let the game be fully on the cartridge.
Boring update
❤️ AC 4 life
Ghost of Yotei made this game 10x better than it already was for me personally 🌹🤍🤍🤍🌹
more finishers more abilities More combat options for every weapon More weapons
ahhh man,, people hate this… just release the full game on DAY 1.
“I have two masters degrees” is such a good flex 😂
To be honest, I think the combat system is so fixated on RPG elements that it often goes downhill. While some aspects of the difficulty of battles can vary depending on your build, others may not. I was particularly disappointed to see that the difficulty of the battles drastically decreased only after building a build that focused on the DLC final boss's super armor, making him vulnerable to attacks. Of course, that difficult build may have paid off. However, the fact that this was the final boss fight I was looking forward to was disappointing. Comparing it to other games might be off-putting, but even Ghost of Tsushima's combat is quite simple. It's not skill-centric, but rather a mix of light and heavy attacks, parrying, and evasion. It's a dynamic battle system that relies on the player's physical abilities, demonstrating their prowess without requiring skill. I think that kind of combat should have been present in Arkham Knights. But Assassin's Creed has already created such combat. Ezio's "Serial Assassination" was like that. It was also like that in Assassin's Creed III and Black Flag. Assassin's Creed's strength wasn't in the challenging combat, but in the game's focus on toying with, trampling on, and overwhelming enemy NPCs. It wasn't Dark Souls. [Ghost of Tsushima] and the recently released [Ghost of Yotei] showcased a new, evolved form of the Ghost IP, but Ubisoft's [Assassin's Creed], despite its numerous titles, seems to have focused too much on the stable aspects of the series and neglected the core elements of the game. I have fond memories of Assassin's Creed games, but honestly, the combat, which should have been the most important aspect, isn't all that fun in Assassin's Creed Shadows. Shadows's only real advantage is the fun of minimizing builds and toying with enemy NPCs. I can't change a game that's already out, but if there's a sequel to the next arcade game, I personally hope it'll be a simple, physical battle that emphasizes physicality, like [serial assassination], like the [ezio series].
I start to feel freedom in their speech? Woah, never felt that from Ubisoft. KEEP HIM PLEASE!!!!!
Love the effort they’re putting in. Great job!
Do you know why AC shadows failed? Because you followed Valhalla and Odyssey. We wanted more like AC3 and 4. We are done with this RNG loot me box inventory system. Why can’t you go back to 3 let us craft by collecting resources and hunting. Let is sell cart loads of items like bear pelts and honey, like in 3. You don’t listen and that’s why I don’t buy your games anymore. Return to the old formula it was 100x better and immersive.
Bring back co-op like UNITY
Can we get a Kofun skip or a Daisho pre-mark feature? I like to spend as little time as possible in those locations and would rather just walk into room and press button for chest.
The story structure is a mess and the English voice acting is terrible. Where the hell did you find these low tier with emotion actors?