While Divinity almost certainly took home the prize for most creative reveal at this year’s edition of The Game Awards, what with having a giant statue in the middle of the desert and all, it’s almost certain that the most unexpected reveal has to be Mega Man: Dual Override, the first true new Mega Man title in ages.
As it turns out, the reveal just didn’t happen overnight. Rather, as Geoff Keighley revealed on social media, it was the result of several months worth of planning that began with Capcom reaching out to Keighley himself about making something happen at one of his events.
Accoding to Keighley’s lengthy post, the framework for a reveal began a few days after Summer Game Fest when he received a package from Capcom with a ton of Mega Man merch, along with a message letting him know that the time for a reveal had come.
“For years, I’d ask Ryozo Tsujimoto and the Capcom team when it might be time to bring back the Blue Bomber,” Keighley wrote. “He always said they were experimenting and waiting for the right path forward. That box was the signal: they were ready.”
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From there, Keighley ended up in Japan to play an early version of the game and discuss how best to reveal it to the world.
Between Capcom and Keighley, the duo settled on an orchestral reveal that included references to all the other Mega Man games before finally revealing the 12th title, Dual Override.
The end result is exactly as Keighley described, with the music swelling and leading into the trailer for Dual Override. An earlier version of the reveal had the stage colors as blue, but they were changed as to not give it away.
“That’s how Mega Man came to TGA this year,” Keighley concluded.
Dual Override Is Shaping Up To Be The Game Of Mega Man Fans’ Dreams
Following the reveal of Dual Overide, it was stated by a Mega Man insider that the game was originally going to be called Mega Man 12. That much is clear from the way the trailer is structured. However, more importantly, it is one of several “keystone projects” set for the 40th anniversary.
Elsewhere, the voice actor behind Bass hinted that he could be back for a “new game.” Already we heard the Proto Man whistle at the end of Dual Override’s trailer, so the inclusion of Bass would be another cherry on top.
If that wasn’t enough, Capcom has revived the iconic Robot Master Design Contest, asking fans to submit their designs on Twitter, err X, for a Robot Master with a “giant suction arm.” Sure, Dual Override might not release until 2027, but the hype train has officially left the station.
- Released
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2027
- Number of Players
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Single-player
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