https://store.playstation.com/en-us/concept/10005051
Explore more about Hell Is Us in this extended gameplay session featuring Jonathan Jacques-Belletete, Creative Director and Art Director at Rogue Factor.
Hell is Us will be release in 2025 on Playstation 5.
#ps5 #ps5games
May contain content inappropriate for children. VisitΒ http://www.esrb.orgΒ for rating information.
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Looks funnnn
No hand holding! I cant wait. So sick of being babbyed by these game companies!!
This looks like what I wanted Death Stranding to actually be. Can't wait to play this.
I'm so into this.
PLEASE optimize it, instead of rely on crappy blurry DLSS
Walking simulator.. so basically an off brand death stranding
Haven't seen a character move that slow since PS2 π can't make this ** up
blurry animations are not fun to read and react to
The blood reminds me of the game prototype
I hope the attack inputs arenβt similar to souls like games, where if you attack, you canβt dodge out of the already started attack.
Looks Amazing π cant wait for it π
the trailers made it look much more interesting than the reality, hope they at least give us an option to disable some of the ui elements like healthbars, they look awful
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The game looks incredible but the enemies seem out of place / outdated.
Please work on the UI. Looks like a mobile game with it on display & also worsens the otherwise incredible atmosphere of the game
this is awesome cant wait to play it!!!!
A little disappointed that there's no gunplay
The running / walking must be fixed. It takes away from the immersion
I like it. Sign me up
Hearing him talk about the game , sounds like they really care about what theyre puting out. Will definitley support
I'm trying to stick with Xbox for all the memories but this exclusive run is getting out if hand
What happens 5:30 where he all of a sudden have a different outfit and a drone?
iβm supah hyped for this one
It looks interesting, but in my opinion, the fighting looks kinda cheesy and doesn't fit the rest of the game
seems like a indie game
follow wind chimes?, have you thought about deaf gamers?
Interaction system has some REAAAALLLL potential, seems like the protagonist doesnβt draw their weapon unless theyβre in combat, would be really cool if we could manually draw and sheath our weapon to so we could get unique dialogue interaction with npcs if we have our weapon out or not
Very cool design, I'm actually curious to see what this is going to bring. Might be a game I buy on release, something I only did with The Elden Ring in a decade.
Aight Iβm buying this one
anyone knows if is a open world game ?
not the dragonclaw puzzle bro
Definitely picking this up on Serries X! Looks Sweet!
Other than the "moonwalking" of the walking and running animation, it looks solid
He's saying that it's not a souls like game π
Really interested in this. I've wanted to see drone companions(ish) in RPG's for a while since they started being used as weapons in some action titles.
Can you have a job and play games like this ? I feel like I donβt have mental energy after work for games like this, even there are my favourites.
Animations look stiff AF
Make it in Arabic because without a language it will not sell to us because it depends on information and dialogues
Thank You for trailer i buy on xbox.