Team Cherry has revealed what you can expect from the first major Hollow Knight: Silksong update, and if you’ve been having a tough time with a couple of the game’s early bosses, you’ll appreciate this one.
As revealed in a Steam Community post, the much-hyped Metroidvania’s first update is due sometime next week. If you’re trying to play Silksong completely blind, you may want to avert your eyes for these patch notes, but they shouldn’t spoil anything too major.
The first big change is two early-game bosses, Moorwing and Sister Splinter, getting a “slight difficulty reduction”. Additionally, some mid-game Bellway and Bell Bench prices have been reduced, which is good news for anyone who’s constantly starved for Rosaries (myself included).
Relics and psalm cylinders will now award slightly more Rosaries, on that note, as will courier deliveries. Additionally, you should take less damage from Sandcarvers once the update drops.
There are plenty more changes coming as part of this first patch, but they mostly pertain to bug fixes; there arguably isn’t anything earth-shattering here, but it looks like Team Cherry is listening to the discussion around Silksong‘s difficulty, at the very least.
If you’re somehow unaware of Hollow Knight: Silksong, it’s a Metroidvania that serves as a sequel to 2017’s much-celebrated Hollow Knight, and it’s also one of the most talked-about indie games of the last decade.
Silksong was finally released last week after a lengthy period of relative silence from Team Cherry, and the announcement of its release date in August caused several indie developers to move the release dates of their own games, while its actual launch crashed several of the storefronts on which it was made available.
You can check out Hollow Knight: Silksong right now on PC, PlayStation, Xbox, and the Nintendo Switch family of consoles. The game’s first major update is due to land somewhere in the middle of next week.
