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Meet Your Maker: Best Traps to Get More Raider Kills



Traps are arguably the most important aspect of an outpost in Meet Your Maker because they rack up raider kills. Killing other players is the lifeblood of your outposts and helps you Prestige. If you don’t know where to begin, this guide covers the best traps in to focus on. 

Meet Your Maker Traps Explained

Meet Your Maker traps come in two main variants:

  • Single-use traps
  • Multi-use traps

Due to the game’s structure and one-hit deaths, single-use traps aren’t that dangerous. Players can accidentally set them off without getting hit, rendering them useless from that point forward.

While mods can be placed on traps such as the Boltshot to add an extra use, multi-use traps are generally the most dangerous traps in the game.

Related: How to Change the Harvester’s Path

Best Traps in Meet Your Maker

The multi-use traps in Meet Your Maker include:

  • Death Piston: This block generates a piston that shoots outward at set intervals, destroying anything it touches. The Death Piston continues to activate indefinitely until it is destroyed. 
  • Incinerator: This block spews a wall of fire a fairly great distance as long as the target is within activation range. The Incinerator activates until it is destroyed. 
  • Plasma Sentinel: This block shoots a plasma ball with a large damage radius that sticks around for a period of time after making contact with any surface. The Plasma Sentinel fires continuously until it is destroyed. 
  • Iron Claw: The Iron Claw latches onto targets within range, pulling them toward the block’s position. The Iron Claw can be activated until it is destroyed. 

The use cases for the Death Piston, Incinerator, and Plasma Sentinel are pretty straightforward. In the case of the Iron Claw, which doesn’t deal direct damage, a bit more creativity is required to make it a force to be reckoned with.

Ideally, the Iron Claw is perfectly paired with a single-use trap nearby, such as a Boltshot, Impaler, or Bomb Ejector. Multiple single-use traps within the area of activation are perfect pairings for the Iron Claw. 

Complete List of Meet Your Maker Traps

  • Boltshot: Single-use block that fires a volley of projectile bolts.
  • Bomb Ejector: Releases multiple bouncing bombs that explode after the timer expires.
  • Corrosive Cube: This cube cannot be destroyed, meanwhile killing any target that steps in its path. 
  • Death Piston: Piston that extends outwards at set intervals, destroying any target in its way. 
  • Holocube: Hologram that looks like a bedrock block, which disappears when a player approaches its activation range. 
  • Impaler: Spikes shoot out from the block’s surface, impaling anything within range. 
  • Incinerator: Spews fire at its target when within activation range. 
  • Iron Claw: Launches a claw that drags the target toward the block it shot out from. 
  • Plasma Sentinel: Continuously fires balls of plasma from all sides.

Those are the best traps in Meet Your Maker. With a better understanding of the game’s traps, you can now use that knowledge to create deadly outposts. This is integral to the Prestige system, outlined in our guide here





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