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Need For Speed Underground 2 Gets Full Browser Version

The Need for Speed series has had a very mixed history. Its Metacritic scores range from as high as 89 (Need for Speed: Hot Pursuit 2) to as low as 61 (Need for Speed Payback). While Hot Pursuit 2 has the best critical reviews, Most Wanted has the best User Score, and Need for Speed: Underground 2 ranks near the top when you combine critic and user scores.

Thanks to some fans, that last title is now much more accessible, as Need for Speed: Underground 2 has a fully working browser version.

Need For Speed: Underground 2 Works Perfectly As A Browser Game

Growing up, I would play Need for Speed: Underground on my GameCube and games like Neopets in my browser. Never did I imagine a world where the former would be available so readily, as if it were a Flash game.

The fan project, which stresses that it is not associated with Electronic Arts (which has just annoyed the gaming world by closing BioWare), brings 2004’s Underground 2 to your browser in all its glory. It’s not just a simple port, either, and it makes tons of meaningful changes.

Need for Speed: Underground 2 stood out for many things, including its car customization, music, and, most impressively, Free Roam mode, which let players explore the neon-lit city of Bayview. This Free Roam mode now has a full online server, in which you can explore the city with hundreds of other racers. At 3 am ET, there were over 1,000 players making their way around Bayview.

The game has also seen a range of visual and technical enhancements, including 120 FPS, widescreen support, and a horn to honk at pesky online racers. Surprisingly, after playing around with it for a while, it works flawlessly.

Sadly, there is one small catch to it: there’s a high likelihood that it was AI-vibecoded. We’ve seen dozens of old games pop up with PC and browser versions over the last few months, and much of it is down to the growth of generative AI (boo). Titles like Halo: Combat Evolved and Call of Duty: Black Ops 1’s Zombies mode have received browser versions, while others, like Super Mario Galaxy and Kingdom Hearts 358/2 Days, have seen their code decompiled at record speeds, leading to PC ports.

This puts gaming in a very tricky spot. It’s great that these games are being preserved online and that fans can access them easily, but the path to getting there isn’t pretty.


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Released

November 9, 2004

ESRB

E For Everyone // Mild Lyrics, Suggestive Themes

Engine

EAGL

Multiplayer

Local Multiplayer




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