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Star Wars: Outlaws Title Update 1.6 brings combat improvements, customisation and more


Last month, Ubisoft officially showcased the next major DLC set to come to Star Wars Outlaws – A Pirate’s Fortune. In alignment with this DLC now being officially available, the publisher has released Outlaws’ next big free ‘title update’ 1.6, bringing with it a ton of welcome changes, additions and quality of life improvements.

Releasing the patch notes onto their blog, Ubisoft officially detailed Star Wars: Outlaws’ Title Update 1.6, writing: “The new update arrives alongside our brand-new story pack, A Pirate’s Fortune, bringing new improvements and fixes. It also includes a free new cosmetic pack inspired by Star Wars: Skeleton Crew, available to all players!”

The full list of changes and additions can be found HERE, but some of the most notable include:

  • The ability to free-fire Kay’s blaster while riding your speeder
  • Seamless switching between two-handed weapons and Kay’s blaster
  • Enhanced Trailblazer customization with new passive systems
  • New space contracts with multiple challenge types and rewards

Other ancillary fixes include the following:

  • Improved shooting when behind cover
  • Improved enemy AI when moving to cover/being suppressed
  • Improved Kay’s movement animations on stairs and slopes
  • Miyuki Traders have been upgraded to full vendors
  • Performance improvements during climbing
  • Improved attaching and releasing input when using the grappling hook
  • Kay is now thrown off the speeder when hit by a melee attack
  • RTXDI improvements
  • Ray Reconstruction improvements
  • Various accessibility improvements

While Ubisoft titles do have a penchant to release in less-than-complete states, there is no denying that the publisher is willing to make rather sweeping changes and fixes to ensure the game gets closer to meeting fan expectations. It’s just a shame that we’ve had to wait so many months for some of these improvements.

KitGuru says: What do you think of this latest update? Does Ubisoft rely too much on post-launch support? Let us know down below.

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