Epic Games held their State Of Unreal presentation last night, where they talked about the new tech coming to Unreal Engine 5.2, unveiled Fortnite’s Creative 2.0 mode,… Continue reading
Tag: Engine
The sequel to 2014 action RPG Lords of the Fallen has officially dropped both the “the” in front of its name and the original developer’s proprietary engine. Lords… Continue reading
Lords of the Fallen Reveals Impressive Unreal Engine 5 Graphics & Loses “The” in the Title
Today developer Hexworks was in attendance at GDC to showcase the visuals and technology used for its dark-fantasy action-RPG Lords of the Fallen. The game uses Unreal Engine 5… Continue reading
Today NCSoft was in attendance at GDC to reveal a new trailer of one of the publisher’s upcoming New IPs, code-named Project M. The trailer showcases the tech… Continue reading
King Arthur: Legends Rise is an upcoming cross-platform squad-based RPG built on Unreal Engine 5, coming to mobile and PC
Kabam has announced their upcoming game titled King Arthur: Legends Rise, letting players immerse themselves in the lore of this reimagined world in a squad-based RPG. Powered by… Continue reading
Epic unveils Unreal Engine advancements, Hellblade tech demo, ability to publish directly into Fortnite
Epic Games has held its latest State of Unreal presentation, during which it demoed new features for Unreal Engine 5.2, fresh peeks at Unreal Engine games such… Continue reading
Layers of Fear – the somewhat confusingly named remake of developer Bloober Team’s psychedelic horror hits Layers of Fear and Layers of Fear 2 – has resurfaced… Continue reading
GDC is set to kick off next week but Nvidia is making a few of its gaming-related announcements early. For starters, DLSS is coming to more games, DLSS… Continue reading
Last year, it was claimed that studio Hangar 13 is now working on a new Mafia trilogy, built using Unreal Engine 5. Later on in 2022, the studio… Continue reading
AMD FSR 2.2 has been available for some time, but an Unreal Engine plugin had yet to be made available to developers. That is finally changing, with the… Continue reading