Balatro developer LocalThunk has marked the second anniversary of his hit indie roguelike with a heartfelt blog post that ended: “Yes, I’m still working on 1.1.” Balatro was… Continue reading
Tag: Reflects
“We were turned into a joke from minute one” – fired Highguard developer reflects on game’s ill-fated launch and “false assumptions” after Game Awards reveal
A former Wildlight developer has shared their thoughts on Highguard’s release after its announcement at The Game Awards last year, stating due to “false assumptions” around its debut… Continue reading
“Creative efforts are unpredictable” – Deus Ex designer and former Arkane studio director reflects on its closure after Redfall’s disastrous launch
Arkane Studios’ Harvey Smith has reflected on Microsoft’s closure of the studio last year, describing it as “a shock” after its run of successes. Smith was lead game… Continue reading
Sledgehammer founder reflects on “bittersweet” changes at EA and Activision: “Watching them fade hits harder than expected”
Former Striking Distance and Sledgehammer founder Glen Schofield has shared his concerns about the sale of his former employer, EA, saying it’s a “bittersweet moment” that reminds him… Continue reading
“We can’t make Bloodlines 2; there’s not enough time, there’s not enough money” – The Chinese Room reflects on inheriting a troubled Vampire: The Masquerade project
One of the biggest challenges The Chinese Room faced when taking on Vampire: The Masquerade – Bloodlines 2 was, simply, the name, and the expectations that came with… Continue reading
“It’s really difficult to show people that it wasn’t like this” – The Witcher 3 game director Konrad Tomaszkiewicz reflects on leaving CD Projekt Red under a dark cloud of workplace allegations
When Konrad Tomaszkiewicz, the game director of The Witcher 3: Wild Hunt and secondary director on Cyberpunk 2077, left CD Projekt Red in 2021, he did so under… Continue reading
“I was brought in to start throwing punches” – veteran exec Peter Moore reflects on the particular set of talents Microsoft needed to make Xbox 360 challenge PlayStation 3
Former Xbox boss Peter Moore has recalled why Microsoft poached him from Sega to head-up the company’s Xbox 360 charge. He had experience launching the Dreamcast, yes, but… Continue reading






