Ubisoft has been working on implementing an advanced reputation system into Rainbow Six Siege for quite a while now, and since Year 8 season 4, the system has… Continue reading
Tag: Siege
Take a closer look at some extended gameplay of Flintlock: The Siege of Dawn, and hear some insights into its gameplay and design from Simon Dasan, the game’s… Continue reading
Take a deep-dive into Flintlock: The Siege of Dawn, with commentary by Simon Dasan, (Creative Director) and Dale Pugh (Associate Art Director). Learn more about Campsites, Combat, Mobility,… Continue reading
Join creative director Simon Dasan and associate art director Dale Pugh at A44 Games for a deep dive into the gameplay of Flintlock: The Siege of Dawn in… Continue reading
“Souls-Lite RPG” Flintlock: The Siege of Dawn Gets Extensive Gameplay Reveal Showing its Mechanics
Today A44 Games released an extended gameplay showcase of its upcoming “Souls-Lite RPG” Flintlock: The Siege of Dawn, showing off its mechanics. Following a quick introduction on the story showing how… Continue reading
Build fortifications with your guild to strengthen your territory. The foundations’ update will launch on April 15th. The new update adds a Spectator Mode. Build fortifications with your… Continue reading
“Souls-Lite RPG” Flintlock: The Siege of Dawn Shows Combat Ahead of Next Week’s Gameplay Reveal
Today A44 Games released a new trailer of its upcoming “Souls-Lite RPG” Flintlock: The Siege of Dawn focusing on combat. The trailer, introduced by animation director Matthew Wood, provides a look… Continue reading
Prepare for seven days of intense (and free!) online rivalry. Ubisoft disclosed exciting information about the upcoming Rainbow Six Siege Free Week: it’ll begin tomorrow, March 14, to… Continue reading
Rainbow Six Siege‘s creative director Alexander Karpazis doesn’t believe the elderly shooter needs a change of game engine or for that matter, a sequel. He feels that Siege… Continue reading
Screenshot: Eleventh Hour Games Side activities are important in Last Epoch. They help you get experience points to buy skills and passives quicker. However, some side missions are… Continue reading