When a remastered version of Chrono Cross, one of the most beloved PS1 JRPGs of all time, was announced in February, it sent our Wes Fenlon’s heart all… Continue reading
Tag: stuttering
Elden Ring has suffered some pretty significant stuttering ever since its launch, and while developer FromSoftware and publisher Bandai Namco have acknowledged the issue and are working on… Continue reading
Windows 11’s TPM requirement has left many hoping to upgrade to the latest version of Microsoft’s operating system confused at best, and frustrated at worst. However, even those… Continue reading
Elden Ring is clearly going down well, but it also has bigger problems than unexplained rolling goats. Even with a day-one patch, problems with frame rate drops, crashes,… Continue reading
A Proton update should fix all the issues. A new Proton update is coming to the Steam Deck which will make Elden Ring run smoother and fix a… Continue reading
For most of my initial time with Elden Ring I was experiencing severe framerate drops—some of these drops would see the framerate drop to less than half the… Continue reading
Here’s a public service announcement: if you’re experiencing a lot of stuttering in the PC version of Final Fantasy 7 Remake Intergrade, which seems particularly bad in chapter… Continue reading
Deathloop has its first big update, which addresses a frustrating frame rate skipping issue, adds Nvidia DLSS support, bug fixes, and more. Clocking in at 11GB on PC,… Continue reading
Bethesda released a new Deathloop patch today that it says will partially fix for the game’s occasional stuttering issue. Version 1.708.4.0 is available now on both the Steam… Continue reading
The critical response to Deathloop is almost unanimously glowing: It’s got an 88% aggregate score on Metacritic, which includes an 89% review from us. Yet the overall user… Continue reading