As part of its Computex 2025 announcements, AMD has given gamers an early glimpse at the company’s next major evolution in FSR technology. Named FSR Redstone, this new… Continue reading
Tag: tracing
Ahead of Computex opening its doors, Nvidia is making a number of announcements today. For starters, the RTX 5060 is available starting today, in both desktop graphics card… Continue reading
I’m liking Doom: The Dark Ages more than local reviewist Nic does, possibly because spending most of 2024 remoulding my brain to learn Elden Ring has unduly engorged… Continue reading
In the wake of the Switch 2 reveal, neither Nintendo nor Nvidia has gone into any detail at all about the exact chip inside the upcoming handheld—technically, we… Continue reading
Nintendo has revealed that the Switch 2 uses some form of Nvidia’s DLSS upscaling technology, and that the console will also support ray tracing, although the Japanese gaming… Continue reading
While Nintendo has not revealed the detailed specifications of the chip powering the Switch 2 console, the company has revealed two crucial bits of information – the GPU… Continue reading
Even with required ray tracing, Assassin’s Creed Shadows is blockbuster PC performance done right
Even though the Assassin’s Creed series has become something of a hooded, shifty-eyed poster child for AAA bloat and excess, its more recent editions have understood the need… Continue reading
Half-Life 2 is getting a “cutting-edge ray tracing” overhaul courtesy of Nvidia’s RTX Remix modding tools, and there’s a playable demo coming on 18th March ahead of a… Continue reading
Ever since Microsoft began to support the PlayStation with its games, the question has arisen as to whether the company would utilise all of the unique hardware in… Continue reading
Ray tracing can be rough on hardware, and to make the game playable for most on first boot Hogwarts Legacy has its ray tracing effects turned down to… Continue reading