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The Best Archer Builds In Dragon’s Dogma 2

There are many ranged Vocations to choose from in Dragon’s Dogma 2. From magick casters to more traditional archers, there is no shortage of good ranged options. The Archer seems to be the weakest of the bunch at first glance, lacking the utility or raw damage of its competition, yet its unique toolkit more than makes up for this.


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Dragon’s Dogma 2: Archer Vocation, Explained

The master of ranged attacks in Dragon’s Dogma 2 is the Archer.

A skilled Archer can stunlock larger enemies, light targets aflame, or inflict the strongest poison debuff in the game. Archers reward game knowledge and strategy with potent damage-over-time effects and powerful group synergies. Today, we’ll show you two builds for the Archer that make it one of the strongest Vocations in Dragon’s Dogma 2.


Build Overview

Dragon's Dogma 2 Archer Maiester Skill Against Warrior

Inflict powerful debilitations from the safety of your party’s backline with this powerful Archer build. You will be able to inflict the strongest damage-over-time effects in the game without any assistance from your party, igniting targets with Torch or debuffing foes with Fulminate Poison. Throw in an Ice Mage into the mix, and you can stunlock bosses with the Drenched debuff and ice attacks.


While the Archer might not have the raw DPS of the Magick Archer or certain Warfarer combos, this Vocation is well-suited for players who want to inject a little strategy into combat. Learn of your enemy’s greatest weakness, exploit it, and you’ll come out on top every time.

Skills And Augments

Dragon's Dogma 2 Archer Knocking Arrow

The Archer’s main job is to inflict advanced debilitations. They are the only class in the game that can inflict Torched and Fulminated Poison without the assistance of other Vocations. Damage-over-time skills are what the Archer specializes in, so be sure that you’re stocked up on debilitation arrows before you leave town.

Pawns don’t require ammunition to use any Archer skill, including debilitation skills like Erupting Shot.


Since the Archer’s role remains the same between the Arisen and Pawns, we will recommend two skill configurations that work well with both characters. Torched is ideal for the earlier portions of your journey, while the Fulminated Poison setup becomes much more appealing when you reach the endgame and have a good Mage in your party.

Torched Archer Build

Fulminant Poison Archer Build


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Equipment

Dragon's Dogma 2 Archer Midgame Character Sheet


Most of the items above can be obtained from the Volcanic Island vendor. The Ring of Triumph is tied to collecting Seeker’s Tokens, and the Ring of Proximity can be found in the Mountain Ruins dungeon. Once you unlock Bakbattahl, we recommend you book it southwest towards the Caliginous Depths dungeon. This is the only dungeon in the game that spawns the Medusa enemy. Kill it, and you have a small chance of earning the Medusan Spellbow.

Dragon's Dogma 2 Dwarven Upgrades

This build should ideally use

Dwarven Upgrades

for weapons and armor. This will increase your bow’s damage and knockdown power, making it easier to knock bosses off-balance. Your armor will gain knockdown resistance. Throw on the Constancy Augment, and your character will seldom get staggered.

Unlike most weapons, the Medusan Spellbow quadruples your XP gains from kills. This makes it much easier to level past Level 50. If you can’t get the bow to drop, purchase Revenant’s Wail from the Volcanic Island vendor. This will serve you until the endgame, at which point you’ll want to upgrade all of your gear to prepare for NG+.


Archer Tips

Dragon's Dogma 2 Archer Vocation Aiming

  • Aim for the head. Precision hits deal massive posture damage to the target, causing most smaller foes to stumble.
  • Inflict debilitations. Archer is the only Vocation that can inflict Torch, Drenched, Dazed, and Fulminate Poison by itself.
  • Craft stamina consumables. The Archer burns through stamina during combat. Pair the Archer with stamina consumables to get back in the fight faster.
  • Alternatively, hire a Mage Pawn with the Celestial Paean skill. This gives your party infinite stamina for a short time.
  • Pawns do not require ammunition to use debilitation skills like Erupting Shot. Only the Arisen requires ammo.
  • Press the heavy attack button while moving to perform acrobatic actions.
  • A running jump will make your character kick the target closest to them.
  • Sprinting will cause you to slide before firing.


Next

Dragon’s Dogma 2: Magick Archer Build Guide

Destroy bosses in mere seconds with this Magick Archer build.



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