When it comes to Disney Lorcana, legendary cards can be either a huge hit or a disappointing miss. With Arhcazia’s Island, there were a few interesting legendary cards that didn’t necessarily pan out to be as cool as intended, and others that were much better than anticipated. As a higher rarity card, some legendary cards truly live up to their rank.
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Overall, Archazia’s Island didn’t shake up the format or break the mold much at all, with only a few legendary cards from this set seeing much play. There are however, clear stand out legendary cards in the mix that are well worth their price point.
12
Lady Tremaine
Bitterly Jealous
Let’s start with the bad: Lady Tremaine, Bitterly Jealous, is ridiculously expensive to play for her stat line. An uninkable 6 cost, she comes into play with just 3 Strength and 3 Willpower. With those abysmal stats, she also has an ability that requires her to exert to use it, meaning she can’t even quest for the 2 lore she could gain that round.
Instead, you’re stuck with a card with an ability that requires your opponent to already have a damaged character in play. The requirement of a damaged character to activate an ability that also requires you to exert her, alongside just 3 Willpower, Lady Tremaine is easily at the bottom of this list.
While forcing your opponent to discard a card at random is almost always an advantage, there are other less expensive cards that can do this, and requiring your opponent to have the trigger of a damaged character first means this part of the ability does not make up for the rest of the card.
11
Baloo
Ol’ Iron Paws
The Fight Like A Bear ability says your characters with 7 Strength or more can’t be dealt damage. While this sounds cool in theory, there are very few playable cards that will benefit from this ability. While you can increase the Strength of your characters through other means, there are still so few cards that benefit from this ability.
As an uninkable card, Baloo sitting in your hand with only four willpower and 6 cost makes him a pretty sad sight if you don’t have the ink to play him, and even when you do, there are far better options, such as Maui Half-Shark, the all-around better card for the same cost.
10
Minnie Mouse
Storyteller
Another uninkable card, Minnie Mouse, Storyteller, is luckily only a 2-cost card. Things do get a bit weird, however, when you try to find a place for her. She has two abilities. The first, Gather Around, says that whenever you play a character, she gets +1 lore this turn. There are some big issues with this, because it’s only this turn. She would require you to consistently play characters to be able to quest at all.

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The second ability, Just One More, says that when she quests an opposing character, you choose loses Strength equal to the lore Minnie Mouse, Storyteller has, until the start of your next turn. This means if you don’t play any characters in a turn, Minnie cannot quest, and she cannot use her second ability. The only reason she isn’t lower is because she only costs 2 ink to play.
A card that cannot quest on its own when the point of the game is to quest will always be controversial. While someone could theoretically play several cards in a single turn, her low Willpower makes her a quick target, and the requirement to quest at all is too steep.
9
Donald Duck
Flustered Sorcerer
Donald Duck, Flustered Sorcerer, gets extra points just for being cool. Game-changing abilities always deserve some love, making the game fun and engaging by creating core experiences that shift up standard play. His ability Obfuscate! can come in handy in a pinch, allowing you time to stave off a win while you gather your wits and resources, while forcing your opponent to need 25 lore to win the game, instead of the usual 20.
Unfortunately, it’s hard to place an expensive 7 cost card much higher. In actuality, by the time you can play Donald Duck, it’ll most likely be too late for the extra five lore to matter. There is the chance that his 3 lore count can help you cross the finish line of course, but he’s much cooler than he is actually useful.
The Lore Counter in the Disney Lorcana app has an option to change the lore count your opponent needs if Donald Duck Slustered Sorcerer is played.
8
Ratigan
Nefarious Criminal
A 4-cost inkable card, Ratigan represents legendary cards that can actually see play. His ability A Marvelous Performance, allows you to gain 1 lore whenever you play an action while he is exerted.
The only reason he’s lower on the list, is that his 3 Willpower will easily have him removed as soon as he’s exerted unless you have some other means to protect him. He can get you a decent amount of lore in combination with other cards, but on his own, he’s just okay and won’t see much use in his ability.
7
Aurora
Waking Beauty
Aurora seems like a great card on the surface, and she’s definitely not bad at all. A 3-cost Singer 5, being able to sing above her cost is already a good deal. Her 4 Willpower will allow her to survive some of the early game issues as well. The low strength is pretty standard for Amber cards, but at least she’s inkable if you need something else to play instead.

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Her ability Sweet Dreams is what causes her to sit in a weird spot. Whenever you remove 1 or more damage from a character, you can ready Aurora. She can’t quest or challenge for the rest of the turn. This means she can still sing, but nothing more. The requirement to remove damage, however, can put you in a difficult spot to ready her once more.
Aurora is not bad at all, but you’ll struggle to find the ability to ready her to sing once more, or even to have a song ready. She just fits in a weird space.
6
The Queen
Jealous Beauty
The Queen is in a good spot, as though she can only quest for 1 lore, she can still get at least 3 lore in a given turn using her ability. No Ordinary Apple allows you to exert her, place 3 cards from your opponent’s discard onto the bottom of their deck, and gain 3 lore. You can gain 4 lore if you move a Princess card this way.
Her stats allow her to make early favorable trades if necessary for those who want to challenge her while she’s exerted. While having to exert to use an ability is usually not great, this exert ability will grant you more lore than questing would.
The Queen, Jealsou Beauty, can be used to grant you 3 lore to help close out a game quickly, giving her a higher spot.
5
Mickey Mouse
Inspirational Warrior
This Mickey card is a pretty fun and unique option to play. The ability Stirring Spirit makes up for its 1 Strength and 1 Willpower, allowing you to play a character for free whenever Mickey Mouse Inspirational Warrior banishes another character in a challenge.
Some cool combos are available here, allowing you to send Mickey to the discard to play out some much more powerful characters for free. He also only costs 2 ink to play, though he is uninkable and only quests for one, you won’t be using him for that.
Granting Mickey resist and readying him after a challenge might be hard, but can also get you to play an additional character for free if readying him doesn’t stop him from challenging again.
4
Bagheera
Guardian Jaguar
Though Bagheera costs 5 ink to play, he’s at least inkable. His ability You’ve Got To Be Brave says that when he’s banished during your opponent’s turn, you deal 2 damage to each opposing character.

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Area of Effect damage on all of your opponent’s characters is always great. Add to this the fact that Bagheera is a Bodyguard, meaning your opponent is forced to challenge him before anyone else, and his favorable statline allows for him to banish a character and get banished in return, almost ensuring you deal damage out when he’s banished.
This ability does not require Bagheera to be banished in a challenge, meaning you can still deal the damage despite how he is banished.
3
Scrooge Mcduck
Resourceful Miser
Put It To Good Use allows you to play Scrooge for free if you exert four items of yours. His ability Fortune Hunter says that when you play him, you can look at the top four cards in your deck and you may reveal an item card and put it into your hand. Then, you’ll place the rest of the cards on the bottom of your deck in any order.
Scrooge is great because he’s a solid 4-cost card that has 4 Strength and 4 Willpower and can potentially be played for free in a color that has tons of items that you can have in play. Being able to play him for free and sift through the top of your deck to find an item you might need leaves him at a pretty high spot on this list.