Check out the Gameplay Reveal Trailer for Fadeland: Fight Clubs, a third-person open-world cyberpunk fighting game developed by Fadeland Studio.
Players will engage in intense hand-to-hand combat, earn rewards, and shape the future in the process. Take a look at nearly 10 minutes of gameplay for Fadeland: Fight Clubs, launching in February 2026 for PC (Steam).
#Gametrailers #Fadeland #FightClubs
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It's awesome
woooow stunning
It looks beautiful
It looks interesting, the quality of the city and the world is really amazing
What name song?
How to lose any interest in a game 😂
Looks like a few models and a big map. There's a reason they're not showing gameplay. When it does come out, I can guarantee it'll be a mash up of store bought animations
Wtf with this "trailer"? 😐
Awesome 🎉🎉Congratulations 🎊
I’m really excited for this game to be released and to experience it myself.❤
🤩🤩🤩
Can’t wait to see the whole game
🤣
I don't think you should have released this trailer yet. It is so underwhelming and bad that it is mainly going to garner negative attention and tie the name of your game and studio to a very poor reception.
I understand that games change A LOT as they go through development, and I trust that yours will get better as you move along, but you only get 1 first impression. For many seeing this now they will instantly dismiss anything to do with Fadeland in the future because of what they've already seen.
Sorry for my negative comment, it is intended to be constructive and I hope it doesn't come across as too harsh.
I wish your team the best in development and hope at the very least you make a game that first and foremost all at your studio enjoy.
❤❤❤
Added to wishlist
Hello everyone. This is our first public reveal of Fadeland: Fight Clubs. In this gameplay-trailer, we focused primarily on the story side and narrative atmosphere. We will soon be revealing other aspects of the game, such as the core systems and mechanics, combat, and an introduction to all main characters.
We are a very small team from the Middle East who have dedicated years of passion and effort to this game, despite significant challenges and limitations, to deliver the best experience possible to you
All footage in this video was recorded directly in the game engine and does not represent the final quality of the game.
The game is still in the pre-alpha stage. You will see extensive changes in the final version regarding both performance and final polish. We commit to delivering a final version of Fadeland that is free of any noticeable flaws
We carefully read every single comment with each new trailer. We will enhance the positive feedback and address all valid criticisms.
For final clarification, we have not used any AI for voice acting. We will be completely transparent and notify you if the need for AI use arises. We, at Fadeland Studio, sincerely thank all of you for taking the time to provide beneficial feedback.
I love a 10 FPS trailer
NO, please NO. First i have seen – he walks so strange))))
Game's called "Fadeland" but the trailer has no fades going down. I'm disappointed.
"Take a look at nearly 10 minutes of gameplay…"
thy hired AI to do the voice over???
I know the fix for this game: Polish devs
Another UE5 low budget game who needs RTX 5090 to 55-60 fps cuz its UNREAL 5
Well, the first 10 seconds or so was alright I guess.
is the fight club in the house with us?
Perfect rhythm and a great mix of emotions, fear, and anger. Can’t wait for this game!
I've bought worse but still this looks dreadful
Those animations are… Rough to say the very least
Walking sim
asset flip
👌🏻👌🏻👌🏻👌🏻
STOP WHINING!
One of those "just because you can make a game doesn't mean you should".
more UE5 'futuristic' slop please die thanks
i don't the dev knows about LoDs because this running so bad
it's like the fight club with edward norton minus the club or the fights
What's the name of the first song in the trailer? That was the most impressive part.
No
I like its different taste, but I think it still needs more polishing.
AI slop
Visually stunning but my goodness the dialogue is terrible. The VA’s sound so bored and uninterested. No feeling no fluctuations in cadence just deadpan barely above a whisper delivery.
I’ve got real hope for this game. love the vibe, the music, and how it breaks the usual genre clichés.
We don’t talk about fight club even in the far future.
A trailer for a 'fighting game' that didn't show any fighting. LOL
“What if we hired a guy who read his lines while falling asleep for our main character?”
loved the soundtrack
Cyberpunk 2077 at home. 9 minutes of walking, 30 seconds of the combat.
Here are my notes….re-record all the dialogue in what ever language these actors actually speak and just have subtitles. Id rather read then listen to these people act…. horrendous
I don't really know what to make of this game. The music kind of reminds me of Soilwork.