No Rest for the Wicked’s combat is more like Dark Souls than Diablo. Join us as developer Moon Studios reveals how tactical games like Dark Souls and Monster Hunter have influenced its refreshing new take on ARPGs, in this No Rest for the Wicked interview.
Keep it locked to IGN for the rest of February, as we’ll have plenty more to show in our exclusive IGN First with behind-the-scenes features, No Rest for the Wicked gameplay, and interviews directly from the team behind Ori and the Blind Forest and Ori and the Will of the Wisps.
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can you create your own character or do you have to play as an ooga booga?
This is very singular combat. Like Dark Souls.
looks nice ill keep an eye on it.
wait until POE2 comes out! It's 20 years ahead already.
No rest for the wicked. 🔥
this with the art direction of diablo would defintely be a masterclass
@asmongold will love this, he is looking for this kind of game for a very long time.
reminds me of curse of the dead gods, another great game
from all the games moon studios could have made, they wasted their talents making another generic souls like. dissapointing
Finally top down darksoul 🔥
This appeals to me way more. Spamming abilities and spin to win type game play is so boring.
Is there a character creator in this game?
Holy moly. That looks sick!
A Souls-Like where I'm not fighting against the camera? Sign me up.
Pls drop asap this game is amazing
Omg 😱 I'm sold
We need more Austrians
Is it coming to switch? Looks perfect for it
nc 1!
so here for this. im tired of triple A companies dropping garbage for 70 dollars im only supports indies now
Another game where you can try one hundred times to beat a boss just you can brag about it to someone who cares only to learn that nobody actually does care, you’ve just wasted 100 hours on nothing
This is unique for the genre and hope this game pops off and opens flood gates
As a fan of both (Souls + Diablo games) this looks fantastic!
omg finally someone is making a game like this that will be more than run around spinning like a blender and your only dopamine is seeing larger and larger numbers. This looks very refreshing and hopefully a trend others will follow
An isometric view ARPG with soulslike combat pacing …looks interesting. Take your time devs in polishing your game, looking forward for its release.
Right?
Will there be a retail version on Ps5?
Any news about what game length we are looking at?
Are there classes in this game?
>no caster classes
🚮