Welcome to Public Demo 2 which is the second major milestone of Road to Vostok, where the goal is to test the initial gameplay loop and get feedback on the core idea of the game.
DOWNLOAD THE DEMO
https://store.steampowered.com/app/1963610/Road_to_Vostok/
WHAT IS ROAD TO VOSTOK?
Road to Vostok is a hardcore single-player survival FPS game set in a post-apocalyptic border zone in Finland.
SUPPORT THE GAME ON PATREON
https://www.patreon.com/roadtovostok
WISHLIST NOW ON STEAM
https://store.steampowered.com/app/1963610/Road_to_Vostok/
FOLLOW THE DEVELOPMENT
Website: https://roadtovostok.com/
Twitter: https://twitter.com/roadtovostok
Instagram: https://www.instagram.com/roadtovostok/
DEVELOPED BY USING
Godot (Game Engine): https://godotengine.org/
Blender (3D-modelling): https://www.blender.org/
OBS (Screen capture): https://obsproject.com/
source
Add multiplayer please
we are looking for devs like you. we need them. good work so far, dont go crazy with inertia. looks great.
May I ask where to get this music? 1:08
Played the new demo yesterday and I'm really impressed. Very very good work so far.
The movement is a little bit too slow in my opinion. And it's hard to start without any gear or money. Being shot during the trader action is also hard for me😂 but many thanks, looking forward on this really amazing project. Thx 👍
@roadtovostok when is the 3rd demo coming?
THIS GUY MAKING THIS WONDER AS A SOLO.. IS AN INCREDIBLE DUDE! Much LOVE🫶🫶🫶🫶❤️
No nyt näyttää kiinnostavalta. Maltan tuskin odottaa valmista peliä.
Better think about core gameplay loops and stuff. The game as it is now provides no USP
I definitely don't understand the logic of a game in this category being offline.
Il a l’air bien le jeu j’aimerais trop l’essayer
Reloading animation is here! Nice!
What's so special about it? It just looks like the original games…
Im enjoying demo2 so far, scavenge basic gear, trade, move into further areas… good stuff so far.
Ive been waiting for this!
i get this bug where when im running and i get shot at i cant pull the gun up and it also wont shoot happened to me twice
на восток хода нет
คิดถูกจริงๆที่ติดตามเกมนี้ตั้งแต่โพสต์แรกๆ สุดยอดมาก
What an excellent. Love from Thailand!
go OFF KING
Single player limits the replay ability of a game right off the rip, if it can not be implemented even with mods or 3rd party support it will only go far unfortunately. I’d love to play the game but it’s an experience I can’t not share.
I apologize if this was already said but the final game is going to be free?
Got damn goosebumps watching this. You are kicking major ass my friend!
Feedback:
in my opinion, the AI spawns are too frequent and not enough AI are spawned at once. I would engage the enemies and start looting the houses just to get shot at a few minutes later from an area I had cleared earlier. AI also have low accuracy and shoot in single shot bursts, which feel weird. the scale of the models also seems to bee too small compared to the environment.
the audio engine sometimes has a little difficulty, with audio stutters and so on.
the weapon attachments are not usable, but I am sure you are aware of this. Weapons cannot be unloaded.
the player movement needs refining. there is no prone, which I would love to see ingame.
Despite all this playing was a blast and I will still be looking forward to the next updates
Edit: before anyone moans about the fact that half the stuff I said is in the roadmap, I am just giving feedback on what still needs improving
the game is splendid. there is still work to be done on the stability of the audio engine, scopes, mags and other accessories, and of course the AI and player movement, but the godot rework is running pretty good on my pc which has decent specs. If i had the cashflow I would definitely join patreon to help this masterpiece fully come to life in the ways that were intended given earlier demos concerning gun functionality.
Please please fix the bug where health goes to zero after using a health item, i die just by going from area to attic base 😢.
Question! How do you put a weapon on the white wall like tou did? My base has tons of weapons on the floor, not enough storage 😅
I found a guitar and a few harmonicas, didnt know i could play it😮
Impressive work brother! Keep it up! I have a suggestion. Can we have a separate button/keys for folding and unfolding the foldable foregrip of a weapon if it have it.For example weapons like MP7 , SR3M , SR3MP. Also button/key for folding and unfolding the foldable stock of a weapon if it have it. And option for adjusting the different levels/stages of the extendable stock like MP7's stock.(that will repositioned the weapon further or close on the screen). You can make it by holding the button/key for folding/unfolding the stock of the weapon + scroll wheel. ;}