Check out the ‘Welcome to Kilcairn’ Overview for Thick as Thieves, a stealth action heist game developed by OtherSide Entertainment. Players will get the rundown on Kilcairn, an early 1900s city with a unique blend of technology and magic that’s ripe for stealing. Engage with replayable missions, unique thief abilities, and gadgets to make the great escape at a moment’s notice. Thick as Thieves is launching on May 20 for PC (Steam).
source

Im so glad people still make these kind of games. At the same time though, i feel this isnt innovative enough to have any real impact, especially when the whole PvPvE thing was completely gutted as ive read in the comments.
Wheres the pvp? This was marketed as a pvp game last time…
It’s really hard to be immersed when I’m forced to play as a completely different gender 😩
I want to design my own character not play as a pre set class please this isn’t Halo or The Witcher or Mass Effect it’s a small stealth game please dont use locked pre set classes like this
So, when your partner dies, the guards just…leaves the body there? Odd choice of mechanics
The robotic hand
Looks super generic
It's really sad how most of games post 2020 looks like a cheap knock off of fortnite in terms of Art-Style, what happened to a competition of ultra-realilstic graphics like we used to have back in the days like Arkham Knight, Witcher 3, Assassin's Creed(earlier developments), TLoU, etc.
so pumped for this
looks like deadlock city
Yeees, I dig this hard
Man, unfortunately the art style is such a letdown for me. I love this style of game, and probably will still play this. But if this had any art style that was less… cartoony, I would actually be really hyped for this
Is this in the same universe as deadlock??
It does look fun, and I can see this being something I might play with my wife.
But please, don't insult our intelligence by acting like these are new or groundbreaking mechanics for stealth games.
It doesn't have to reinvent the wheel, it just needs four of them that are the same size and don't deflate or fall off!
seems like the games keep copying each other , we are doomed
exposed back faces on the right side of the stone arch, just behind the stacked wooden crates at 1:35
I'm interested, but it's not as interesting setting as The Blackout Club…
Getting Redfall vibes.
Wasn't this supposed to be a PvPvE game? Or am I confusing it with something else?
I would really appreciate it if yous could look at increasing the co-op players to 3, me, my bro and dad like to play coop games so this would be perfect if three players could join together.
Really hope you guys have enough content on launch.
More maps and etc
Been so long since we have had a solid Thief Game. Looking forward to this.
Why it had to be First Person? (motion sickness, anyone else?) =~~~
Nice concept. Imma keep an eye for this one.
How about instead of rez. They keep your person in a holding cell or a security room for your buddy to bust you out.
Coop thief.
Hey why not
Every mechanic shown is literaly in every stealth game. Yeah, no duh they can hear you if you run. Maybe the ghost guard is unique? Pretty solid looking tho. Still gotta see more.
>1900s
>Early technology
DEI… nope…
Yawn next…… Who likes stealth